I addressed both of those in my original post.
In re: dyes, it doesn't really bother me at all? There's still a daily limit on tribal quests, so at best it'll increase acquisition of some very specific dyes by 4x. I'll take that over wasting currency data on currencies I'll never farm again, because as it stands you can't really farm more than four of the many currencies at a time anyway.
In re: incentives to do the content, my suggestion removes totems entirely for everything two expansions back or older, so if people want things from that far back, they have to farm them outright. Only extremes one expansion back would have a unified currency, and people would still have to complete each one once, so at worst it funnels people into whichever Ex is "the easiest" if all they want is totems, but this is balanced against the the lost opportunity to win immediate drops outright by doing the Ex they actually want items from. You can do MC.Ex 99 times for the R.Ex mount or you can just farm R.Ex and get it in maybe 10 pulls.



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