At this point it's just needless inventory clutter.
At this point it's just needless inventory clutter.
Yes or they could make the key item bag to include tokens and totems
what a coincedence. i just commented about that in another topic.... yes i agree. pls turn all these tokens into currency
I'd say put them in the key items inventory... it does sit empty after all.
I wish but they have refused it before with the excessive data being carried with you or HDD space arguments.
They don't understand why we don't just delete old currencies. Yoshi-P said there isn't a culture of being attached to objects in Japan. So people seeing totems or gear as a trophy of some sort is not something he is used to.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
Too bad for him this isnt an japan only game. Too bad id rather keep some token as x99 token use up less slots then 10 pieces of glamour... to bad we still dont have an log - or at least an Archivment like for the Garo stuff etc...I wish but they have refused it before with the excessive data being carried with you or HDD space arguments.
They don't understand why we don't just delete old currencies. Yoshi-P said there isn't a culture of being attached to objects in Japan. So people seeing totems or gear as a trophy of some sort is not something he is used to.
I would be inclined to say have them in the key items tab, rather than storing them in the currency tab. Or something separate of the currency tab.
Apart from one of two current totems, I don’t keep any in my inventory. I just get rid of them the moment I get the mount and focus on only one or two at a time. There’s no point hoarding old books and trophies. Old gear is easy and quick to get if I decide I would like a certain piece as glamour. I wouldn ‘t want my currency tab clogged with dozens of tokens that have no use.
Last edited by Toutatis; 11-14-2023 at 08:21 AM.
There are too many raid tokens and ex totems to just move them all over to the Currency tab. In their current state, they add no additional storage requirements to the character database because they are just items. If they were moved to the Currency tab the size of character data would increase quite a bit. If they want to add them to the Currency tab they're going to have to reduce the number of tokens and give older expansions' tokens the Poetics treatment. I described such an implementation a couple years ago in the UI forum:
This would be a sensible change if totems were not effectively one-and-done currencies. But they don't have enough longevity to warrant a place in the permanent currency structures. The beast tribe currencies aren't really worth the data either, I think, but at least some of those are used on things like dyes.
It might be okay to currency just the totems for the current expansion's trials, but then they'd have to decide if they should be converted back to items or into something like a general all-old-trials currency when the next expansion comes out.
If we converted all the old beast tribes to an all-beast-tribe currency then we could have space in the currency structure to have all of the current expansion's beast tribes and current extreme trials. Just check for the appropriate reputation level for a given tribe vendor before allowing someone to spend universal beast currency at that vendor. As the beast tribes are entirely personal activities, this would not have a notable effect on beast tribe activities within the community. The worst thing that could happen would be that someone would be able to buy 4 times as much of one specific tribe's dye daily as they could now, but I mean if someone really wants that much of one specific dye for their glamour let them buy it.
Unfortunately, the effect a universal old-extreme currency would have an on the extreme trials that people run would be measurably larger; namely, people would spam HW extremes for currency to spend on the most recent old expansion trials. I'm personally not too torn up about this, as by the next expansion those mounts aren't super exclusive anymore anyway. However, I'd bet the devs would disagree because they want people to continue to have a reason to run all the extremes instead of just the HW ones. Of course, ARR trials don't currently drop totems, and HW trials might as well not drop any if they're going to continue to be easy after the stat squish. So maybe something like this would work with minimal objections:
- Convert all ARR, HW, SB, ShB beast tribe currencies to a universal beast tribe currency. Require people to have a certain reputation with a tribe before they can spend universal currency on that tribe's items.
- Remove totems from ARR, HW, and SB entirely, as they should be easy enough to farm for outright mount drops at cap.
- Convert ShB totems to a ShB-wide extreme currency. Require someone to have completed a particular trial once before you can buy items from that trial using the extreme currency.
- Make EW totems and beast tribe tokens individual specific currencies.
- When 7.0 comes out, convert EW extreme currencies into a single EW-extreme currency and convert EW beast tribe currencies into universal beast tribe currency. Delete ShB-extreme currency.
- Make 7.x totems and beast tribe tokens individual specific currencies.
- When 8.0 comes out, convert 7.0 extreme currencies into a single 7.x-extreme currency and convert 7.x beast tribe currencies into universal beast tribe currency. Delete EW-extreme currency.
- Make 8.x totems and beast tribe tokens individual specific currencies.
- etc...
That way only the current expansion uses individual currencies for its beast tribes and extremes, all old beast tribes use a single currency, and the previous expansion uses a single extreme currency for all its trials. We shouldn't really need tokens for trials two expansions ago, because they will be easy enough to unsync and the drop rates will be high enough that we don't have to do them a million times.
The current Tribal currency tab tracks 14 beast tribe currencies. With these changes, it would track 1 universal old beast tribe currency, 3 current expansion beast tribe currencies, 1 recent expansion extreme currency, and 7 current expansion trial-specific extreme currencies, for a total of 12 currencies, and thus a reduction of currency data. Further, the tribal and extreme currencies would never expand beyond this because the recent expansion's beast tribes get absorbed into the one universal beast tribe currency and the recent expansion's extremes become a single currency replacing the previous-recent currency. People would continue to run super old extreme trials for outright mount drops, which should be fine with increased drop rates, and they would continue to run the recent expansion's extreme trials for that expansion's currency, even if they only need to clear each fight once to unlock each fight's shop. And finally the current expansion extremes would function as they do now, requiring each fight be run for that fight's specific currency. So all the expansions' fights would still get run.
Error 3102 Club, Order of the 52nd Hour
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