As the title suggests, the criterion dungeon rewards is not really an exciting alternative to savage content. Here I will explain my proposed plan to help the devs figure out a solution to their issue.

Since people want alternatives to grinding gear and the tome cap is not going to get update, why not set a weekly token system in criterion where you can redeem tome gear and also buy them with tomes at the same time...change is good also the game has too many jobs and too many gearsets to gear it the old way anymore..."you can play any job in the game" but in actually you cant raid with any job since you are trapped to getting at least 1 or 2 jobs perfectly with the current system.

token redeem system would be as follows, 2 tokens for accessories, 4 for feet and hands, and 6 for pants and chest



For one, i honestly rather to cut savage entirely because there is nothing different from savage to criterion except that you cant die or the whole dungeon resets, and you realistically need max ilvl to be confident enough to beat it since its 4 man content overtuned like its an 8 man, hence the bad retention rate of the encounter. Not everything needs a savage to be fun since criterion normal fits the difficulty well for midcore player, but I am to be honest savage should just either be cut from the game or turned into a boss rush where the secret boss is used.