An interview back in ShB, I'll have to look it up, but it was posted and translated by Akhmorning, the battle devs expressed how they were afraid of feed back, and no not people being mean or horrid or crass, like, people genuinely being critical of their work. This lead to me talking about a few different things with a friend who also started in ARR.
We talked about how back ARR coming off the cusp of 1.0 how XIV felt fresh and new and how they seemed to want to create the best MMO they could, and given it was 2013, they were certainly doing what they could. Now Design Philosophy changes, and XIVs certainly has over the course of the last 10 years. And with a recent video that people having been talking about a lot, it shows how HW had arguably worse Design choices for the game.
Now what does all of this have to do with Communication to and From the Devs? I feel how poorly the game did during HW affected them, Prior to Patch 3.3 Revenge of the Horde, XIV had saw a massive fall off, content was seen as too hard, the game felt stagnant, Diadem introduced in 3.1 was failing and seen very poorly by the community. I feel this left a lasting imprint on the still fresh and fragile egos of the dev team, people will be harsh and honest, it is just a fact of life.
I feel these failures in HW has lead to the Design Philosophy shift in XIV to being an RPG you can play Solo or With Friends, as said during the 10 year road map showing. Yet the game is still marketed as an MMO to many New comers and Vet players alike.
This leads to something I feel also needs to be addressed when we talk about feed back and communication. To any SE community manager or Dev who may read this. Communication goes both ways, you can ask, but we as the players must also know what you all want to do, and not solely from the mouth of Yoshida. If you are afraid of Mistakes, making choices for the game that may fail, or having ideas that you all may like to implement but feel it may disrupt the game, you should do it. I know feed back can be scary, I know a lot of it may be harsh, but I know that most of it only comes from Loving players who only want the best for the game, just as you all do.
Undercut: I ask any engaging with this thread to remember the devs are people to, and XIV being such a volatile game along with it's history is something we have to remember, and keep in mind, their fears may also be aspects of what affects this game, and we not even know it because they remain as silent as the silent majority who plays XIV.