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  1. #1
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Lailani_Fey View Post
    From what I see plugin users are not even hiding the fact anymore.
    I have seen several Ultimate guide videos with plugins on display where names are not hidden.

    This has gotten worse over a long time and will just continue.

    Simple thought process:
    1. More people clear content thanks to plugins; SE sees higher clear numbers; SE balances new content to be more difficult.
    2. People think they cannot keep up with the increased difficulty; More people will install plugins.
    3. Plugins get more popular; More groups will demand them; Plugins get mandatory. Just try to find a group for UWU that does not use AM.

    WoW had the same thing happening, except Addons are allowed and therefore the adoption rate was much higher.

    I have to say when I started to raid in FFXIV, it was a breath of fresh air learning the game without training wheels. But the stale stench seems to be returning.
    You should put more thought into this process. Why should SE balance new content to be more difficult because of completetion rate? Hard content is there to drive engagement with people interested in such content, not to achieve an arbitrary percentage of clears. WoW isnt the same game as FF14, you cant just assume the things that happened in wow will happen in ff14 exactly like that. Wow isnt on console, ff14 is.
    (4)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  2. #2
    Player
    Lailani_Fey's Avatar
    Join Date
    Nov 2023
    Posts
    47
    Character
    Cure Starlight
    World
    Raiden
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Saraide View Post
    You should put more thought into this process. Why should SE balance new content to be more difficult because of completetion rate? Hard content is there to drive engagement with people interested in such content, not to achieve an arbitrary percentage of clears. WoW isnt the same game as FF14, you cant just assume the things that happened in wow will happen in ff14 exactly like that. Wow isnt on console, ff14 is.
    I recommend reading an article called "Ion Hazzikostas on the Emphasis of Addons in Retail WoW" on the topic to see the parallels.
    (2)

  3. #3
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Lailani_Fey View Post
    I recommend reading an article called "Ion Hazzikostas on the Emphasis of Addons in Retail WoW" on the topic to see the parallels.
    You realize that, that philosophy can change and most likely has? Idk if you even pay attention to WoW, or care to. But we had a recent isssue with out of game over lays for WoW. which is universally being canned by the devs and players. You can't really use an article from last year in an ever changing enviornment like MMOs, unless the devs are moving at a snails pase.

    ANd I once again will say, this really only ever has leanings in major high end groups who want to clear within the first 3 weeks. Anything after is people mimicing what they think will get them easy clears and not the whole of a player base.

    If the average amount of players is anywhere from 15-30 mill in each game, and from what we usually see, aroud 15% of that raids and around 9-10% actually clears, a solid 1-2% of that is high end and thats a SMALL amount of people who may or may not care about addons. In most case when you look at Addon useage right now, it's to be competitive in Clear rates and dps,we recently had a lot of high end clears in XIV come out as botted, but did anyone look at how many werent and how many real purple parses were from real input? No ofc not.

    We cannot keep hyper focusing on such a small groups of people and not account for the entire raiding populace because it will always make it seem like a majority thing.
    (0)
    Last edited by strawberrycake; 12-04-2023 at 11:44 PM.

  4. #4
    Player
    Lailani_Fey's Avatar
    Join Date
    Nov 2023
    Posts
    47
    Character
    Cure Starlight
    World
    Raiden
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by strawberrycake View Post
    You realize that, that philosophy can change and most likely has? Idk if you even pay attention to WoW, or care to. But we had a recent isssue with out of game over lays for WoW. which is universally being canned by the devs and players.
    The article in question literally mentions that.

    The same plugins still exist for FFXIV and nobody is going to reign those in.

    Plugins that call out safe spots for you are now even shown in guide videos to fights. Surely this has no influence on anything.
    (2)

  5. #5
    Player
    KenZentra's Avatar
    Join Date
    Jul 2020
    Posts
    116
    Character
    Ken Entheria
    World
    Goblin
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Lailani_Fey View Post
    The article in question literally mentions that.

    The same plugins still exist for FFXIV and nobody is going to reign those in.

    Plugins that call out safe spots for you are now even shown in guide videos to fights. Surely this has no influence on anything.
    Whats funny Cactbot is more or less just DBM from WoW, but more so, Splatoon is similar to a addon for WoW that was developed during Wrath of the Lich King called AVR (Augmented Virtual Reality).
    Difference between Splatoon and AVR is that Splatoon actually works way better than AVR ever did, and AVR was banned all the way back in WotLK by Blizzard. Anytime a addon makes its way to do what AVR does, it gets banned or patched out fairly fast by Blizzard. SE turns a blind eye to all mods/addons/Plugins, unfortunately.
    (3)
    Last edited by KenZentra; 12-05-2023 at 01:38 AM.

  6. #6
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Lailani_Fey View Post
    I recommend reading an article called "Ion Hazzikostas on the Emphasis of Addons in Retail WoW" on the topic to see the parallels.
    I hope you see the glaring differences between the two games the article shows aswell and not just the parallels. Intersting read though.
    (0)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  7. #7
    Player
    AzhreiVahlok's Avatar
    Join Date
    Aug 2023
    Posts
    76
    Character
    Azhrei Vahlok
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Saraide View Post
    You should put more thought into this process. Why should SE balance new content to be more difficult because of completetion rate? Hard content is there to drive engagement with people interested in such content, not to achieve an arbitrary percentage of clears. WoW isnt the same game as FF14, you cant just assume the things that happened in wow will happen in ff14 exactly like that. Wow isnt on console, ff14 is.
    ya, some of this is difficult enough for us on console lol.....
    (0)