What do we have now? Three types.
- Basically Uncapped Non-Season Tomestones not limited to endgame -- Poetics.
- Weekly-Capped Seasonal Endgame Tomestones -- currently called Comedy, but the name changes / a new tier is shifted in each time a new Savage tier is released (i.e., the start of each new 'season').
- Basically Uncapped Seasonal Endgame Tomestones -- currently called Causality, though each new season the former Weekly-Capped Tomestone is degraded into its position.
How many are there between "Poetics, Uncapped Seasonal Tomestones, and Weekly-Capped Seasonal Tomestones". Three types. The same three types.
The differences are merely that you'd buy old levelcap gear with Poetics, too, now, while the
Uncapped Seasonal Tomestones would just be used on Relic progression, while Relic progression in turn only uses that currency, and the Uncapped Seasonal Tomestones would be new with each season, rather than just the previous capped tomestone being degraded to its position.
Done. Players would no longer be able to bank currency ahead of a new Relic stage, all without having to demand handfuls of inventory bloat or inflexible tasks.
At that point, all that is needed is reward balance enough to give players actual choice in content, which is something we'd want regardless of the inclusion of Relics.