Quote Originally Posted by strawberrycake View Post
My issue with the tome solution, isn't that it doesn't work, or that I do not have choice. When you take the tome solution, yes I have the physical choice to do as I please to grind, my issue is the community at large. The community will always dictate what is easiest and only do that when you have the *choice* to gain tomes from anything.
This is true of any and all 'choice', though. If a job is badly underpowered, it becomes a "non-choice". If a job is actually/significantly overpowered, it makes those it competes with "non-choices". The same goes for content and their efficiencies. If a few significantly outstrip the rest, they become the only choices.

But that's not a reason, necessarily, to remove all choice and make everyone do A, B, and C in precise rotation, especially given that such starves queues for those who run ahead or behind without any other options to fall back on. Just as that's not a reason to have only one job per role.

That's just a reason to actually balance the damned choices. Which we should be doing anyways, regardless of whether it's just for Relics or for the broader game.