Quote Originally Posted by Shurrikhan View Post
The weekly-capped seasonal currency would only be spent on gear. The only use for the uncapped seasonal currency would be relic progress. The two are independent. It's literally in what you just quoted:
Hence why I noted "With the assumption that you're talking about weekly-capped currency being spent on relic progress -or- gear.", because your suggestion seems kinda confusing on whether you're talking about two or three currencies.
If you're simply talking about poetics/uncapped seasonal/capped seasonal, it seems like a relatively pointless change. That's basically the current system, with Poetics moved to be more important, while adding a currency that's basically "dead" for the first half of an even-numbered patch. Unless you mean the uncapped relic currency will be added before the actual relic step is made available (in the x.x5 patch), which would kind of defeat the point of the change. It would just give players a 2 month time window to farm up relic currency, which would again remove any choice on how one would work on their relic.

This is also ignoring the fact that SE probably wants to keep Poetics as more of a legacy currency, rather than using it for current expansion things.

Quote Originally Posted by TaleraRistain View Post
As to why, well, it's obviously popular. They remarked that this relic has the highest participation so far. So I could see where they would want to continue that appeal. An optional grind path serves as something to not leave out those who enjoyed that aspect of relics, while also allowing them to remain accessible and appealing.
Their remark of it having the highest participation is just an absolute meme. Lowering the bar of participation is obviously going to result in higher overall participation.