
Originally Posted by
Avoidy
At this late juncture, simply removing the daily/weekly caps on tomes would be one way to get people running roulettes more often. Imagine being able to just spam your favorite roulette over and over again and continue getting the "daily" benefit from it. Would be cool, imo. And why not? It gives players something to do. I do not imagine this would be very difficult to implement.
Beyond that, just letting us pull wall to wall in expert would be a nice change of pace. The mobs melt anyway, and most tanks (lol) have so much self healing/mitigation that healers aren't even needed. It'd be cool to breeze through the dungeon while doing chunky meaty pulls that required a small amount of self awareness. To accomplish this, they could simply remove the walls from dungeons and let players continue to pull. I do not imagine this would be very difficult to implement. Lastly, anytime someone suggests creating a boss whose sole mechanic is that he summons adds, maybe remove that person from the room. Nobody who just spent several minutes killing trash adds wants to hit up a boss that's just more trash adds. Stop doing this.
Going into pipe-dream territory now, but ... Theme days would also be cool as hell, but I know I'm asking for way too much. Imagine if Wednesday was like... "Nierly at the weekend, Wednesday!" or something, and doing Nier raids on that day gave you an option to pick one of the glam pieces from the loot table and simply obtain it at the end of the run, no rng involved, but on this day the content sets entrants to minimum ilvl so it's actually got some teeth. And maybe Friday could be like Freakshow Friday or something, where fighting Kefka on normal difficulty gives you chances at his savage glam loot in the rolls, while fighting his savage mode lets you just pick a glampiece and have it, idk man. And maybe the first day of each week could be dedicated to different capstone dungeons, like the first Monday of the month could be for level 50 content, and the second could be for level 60, and so on; and on those days, doing those dungeons would actually give you pity pieces at the end so you can actually go and finally get that glampiece from swallow's compass or w/e that you've been unlucky about for years. I'm just spitballing while I'm bored at work, but you get what I mean, right? This game's got a lot of old content to work with. It's weird that the devs don't take advantage of that imo. Closest they'll come to this is the mogtome event, which is good, but more like that, cycled regularly, would be wonderful.