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  1. #1
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    I don't know why you brought up animation lock when I was talking about spamming Curaga vs Moogles. If you are dying from pom flare on whm you are standing too close and are an idiot or not used to the fight yet.

    If you get animation locked because you were Curing on Ifrit and die because of it then you or your group needs more practice.
    (0)

  2. #2
    Player
    Pyretta_Blaze's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    625
    Character
    Hazel Meade
    World
    Excalibur
    Main Class
    Fisher Lv 51
    I tend to get a bit of tunnel vision watching the tank but I try to keep buffs up on everyone within range and toss regens if I have the time and mp. I will run to you if I can but honestly like posted above people tend to scatter and there is no way I can hit everyone and I certainly cant run around casting 1-off cures.

    But if you are taking damage and are within range I certainly will cure you. If I can safely (for everyone) get to you I will try to move and cure you.

    I don't always cure DD who manages to pull hate every 30 seconds cuz then they never learn

    Seriously tho, if you get hate I will <3 you if you run towards the tank who I am in range of healing anyway.
    (7)

  3. #3
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Pyretta_Blaze View Post
    I tend to get a bit of tunnel vision watching the tank but I try to keep buffs up on everyone within range and toss regens if I have the time and mp. I will run to you if I can but honestly like posted above people tend to scatter and there is no way I can hit everyone and I certainly cant run around casting 1-off cures.

    But if you are taking damage and are within range I certainly will cure you. If I can safely (for everyone) get to you I will try to move and cure you.

    I don't always cure DD who manages to pull hate every 30 seconds cuz then they never learn

    Seriously tho, if you get hate I will <3 you if you run towards the tank who I am in range of healing anyway.
    This. This is exactly what I'm trying to say. Read pls.
    (2)

  4. #4
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Random parties tend to be the worst when it comes to coordination.

    But this is how I see my responsibility as a White Mage during a boss fight:
    #1 - Keep the tank alive, because if the tank goes down it usually means end of fight.
    #2 - Keep myself and another White Mage (if present) alive because if there is no one around to heal, then it usually means end of fight.
    #3 - Make sure I don't run dangerously low on MP mid-fight, because then I can't do #1. This means standing still most of the time, and a White Mage's spell range isn't that great.
    #4 - Keep the damage dealers alive if it doesn't conflict with #1 ~ #3.

    As a White Mage main I hate to see anyone in the party die, so I will do #4 whenever possible... but it is still #4.


    As for the Japanese community on Sargatanas, there are people who pay attention and those who don't.

    The main difference between the Japanese and English speaking player population IMO, is that Japanese players don't openly show their frustration with the rest of the party or LS. It's just culturally unacceptable to do so.
    (9)

  5. #5
    Player
    SayuriHime's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    194
    Character
    Tayana Estella
    World
    Excalibur
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Mikita View Post

    But this is how I see my responsibility as a White Mage during a boss fight:
    #1 - Keep the tank alive, because if the tank goes down it usually means end of fight.
    #2 - Keep myself and another White Mage (if present) alive because if there is no one around to heal, then it usually means end of fight.
    #3 - Make sure I don't run dangerously low on MP mid-fight, because then I can't do #1. This means standing still most of the time, and a White Mage's spell range isn't that great.
    #4 - Keep the damage dealers alive if it doesn't conflict with #1 ~ #3.

    As a White Mage main I hate to see anyone in the party die, so I will do #4 whenever possible... but it is still #4.

    Exactly what I was thinking! 110% Agree with this! ^
    (2)

  6. #6
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    I have a few rules about how I heal folks, and for the most part it works out well. For starters, the tank is my #1 priority. Depending on how the fight is going, I may not even have the focus to be constantly checking your HP as well, let alone chasing you down and healing you. Anything the DDs can do to make it easier for me to cure them is much appreciated.

    For starters, it helps to be relatively close to the tank, if possible. If you're a ranged DD, well try to avoid getting hit in the first place (That's WHY you're a ranged DD). If you're a melee, however, this usually isn't a problem except on larger mobs. I generally prefer that people attack from the side when not comboing (Or hell, from the front if the mob doesn't have conal moves. Most do though), because healing you is as simple as tossing an AoE regen every minute and the occasional curaga. Being able to heal the tank and every DD is a lot better than having to chase down every single DD and offer them a checkup. Do note, however, that this does mean that in some fights DDs are a little more screwed than others. Fights like Batraal or Hamlet Defense where there are many different mobs to be fought means I cannot rely on AoEs. Which brings me to rule #3.

    Come to me. Don't make me come to you. Healing is a very focus-intensive role, I have to constantly be on the lookout for damage spikes, buffs wearing, and painful AoEs. This means I am typically looking at the party HP (Primarily the tank's), and occasionally glancing at the chat log. I can't exactly afford to be looking at the main battlefield and keep tabs on where everyone is. Instead, I will choose an area of the map to sit in, and always return there if I have to run away so that the DD can run there if they need assistance. If I see a DD is in trouble, I will try and target them and toss out a cure, but if I can't target you, you're pretty shit out of luck. I usually don't have the time to pull up my map, wait for the little icons to load, and see which godforsaken corner of the map you're stuck in. If I can target you, but you're out of range, I may still run over and heal you if I'm not terribly busy, but I will be annoyed especially if I have to run away from higher priority targets. I'm also not going to keep chasing you if you're running away from me, I'm going to assume you've committed yourself to death and leave you to it.

    As a white mage, it is my job to look after all my party members, and I do take that job seriously. As much as some people may give DDs shit for being an "easy" job, the fact is they still have an important job to do and they can't do it when they're dead. But taking care of yourself is also your priority. Making the job easier on your healer goes a long way towards a mutually beneficial relationship. Thank you for helping us help you all.
    (10)

  7. #7
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    My opinion, if you get hate and take damage, your a bad Damage dealer.

    Most people like to blame the tank, or healer, because it's quick and an excuse to hide the fact you are a terrible damage dealer.

    This is not directed at anyone, although if you find my post offensive, then your probably one of the 75% melee damage dealers who prbobably can't do their job right.
    (8)

  8. #8
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Jinrya-Geki View Post
    My opinion, if you get hate and take damage, your a bad Damage dealer.

    Most people like to blame the tank, or healer, because it's quick and an excuse to hide the fact you are a terrible damage dealer.

    This is not directed at anyone, although if you find my post offensive, then your probably one of the 75% melee damage dealers who prbobably can't do their job right.
    Well, I personally find that most of the time when DDs take damage, it's one of two situations: Either the boss used some AoE attack, or it's an event like Hamlet Defense or United We Stand, where there's so many enemies running around that the DDs have to tank shit. Also, when the issue is the DD routinely taking hate on a boss, sometimes it legitimately is an issue with the tank.

    Not saying melee DDs never screw up, far from it. Just playing devils advocate here because I really feel 75% is a gross exaggeration.
    (9)

  9. #9
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Jinrya-Geki View Post
    My opinion, if you get hate and take damage, your a bad Damage dealer.

    Most people like to blame the tank, or healer, because it's quick and an excuse to hide the fact you are a terrible damage dealer.

    This is not directed at anyone, although if you find my post offensive, then your probably one of the 75% melee damage dealers who prbobably can't do their job right.
    I'm pretty sure the OP was more about taking AoE damage, not taking hate and taking hits. You can still take a good deal of damage without taking hate. IMO the WHMs should be able to heal DDs if they take a good deal of stray damage once in a while, but the DDs shouldn't be taking that much damage and most have Second Wind, when combined with SS and possibly Regen, should mean very little damage. You should only be in the red if you mess up big time (which happens, especially with the lag.)
    (2)
    Last edited by Masamune1004; 07-07-2012 at 02:40 PM.

  10. #10
    Player dragorian's Avatar
    Join Date
    Jun 2012
    Posts
    388
    Character
    Blueberry Haze
    World
    Siren
    Main Class
    Conjurer Lv 70
    ok if u are a good tank then u shouldent be takeing much dmg go to camp crooked for grind on the lv 60 goblin butchers but watch out for the pup's unless u had a whm with you dont solo them but goblins solo these to get practice on pld its fun and it was too easy with sanction and fun without if you as pld cant solo the goblin then either your gear sucks wors than mine or u built pld wrng or u suck so bad go grind on them for real fun and tanking exp they deal 1k+ dmg per hit
    (0)

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