


You're welcome! I'm glad you didn't take offense.. If it's any comfort, I misspell "necessary" all the time too. Thank goodness for spell check or I'd drive my editor to despair!
People claim they want FFXIV to be around for along time while at the same time not wanting the devs to future-proof it. Ah yes those static 2D clouds the game uses in every zone are comical. Yanxia uses dynamic ones during windy weather; they should use those in every zone, but not just during windy conditions.



I totally get what you are saying about people not wanting the devs to future proof the game. I don't understand the mindset.People claim they want FFXIV to be around for along time while at the same time not wanting the devs to future-proof it. Ah yes those static 2D clouds the game uses in every zone are comical. Yanxia uses dynamic ones during windy weather; they should use those in every zone, but not just during windy conditions.
If a game wants to continue to draw in new subscribers then they have to put in the effort to have it look as good as the new stuff. I applaud what CBU3 has planned but more needs to be done than updating the textures shaders.
It doesn't need to be done all at once. Textures one patch, improved hair dynamics with realistic collision with the character model next, etc...

Exactly I feel the same way! I completely understand not alienating people on older PC's and who still play on PS4's, but by next expansion the upgrade needs to happen and PS4 support needs to be dropped. Whether that's saving up a little money every month for a $400 digital PS5 or saving every month for a couple hundred dollars for a new graphics card, by 8.0 which might come out the earliest in late 2026 the PS5/XSX will be 6 years old by then. If they drop PS4 support they can finally start utilizing the new minimum requirements and updating things like the skybox, physics, ray-tracing support, etc.People claim they want FFXIV to be around for along time while at the same time not wanting the devs to future-proof it. Ah yes those static 2D clouds the game uses in every zone are comical. Yanxia uses dynamic ones during windy weather; they should use those in every zone, but not just during windy conditions.



I'd honestly settle for character physics not breaking above 60fps.
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I never saw anybody do that!
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. If it's any comfort, I misspell "necessary" all the time too. Thank goodness for spell check or I'd drive my editor to despair!



