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  1. #1
    Player
    LittleSpriggan's Avatar
    Join Date
    Sep 2021
    Posts
    9
    Character
    Bumbel Bean
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90

    A Suggestion for FFXIV Housing and Company Workshop Problems

    Hey fellow Eorzeans,

    I've been giving a lot of thought to the housing situation in FFXIV, particularly how it affects solo players and newcomers. It's clear that there are problems with accessibility and fair distribution, and I'd like to propose a solution that could help alleviate some of these issues.

    One of the main problems with the current housing system is that it can be dominated by rich players who purchase small plots with free companies solely to utilize features like submarines. This makes it incredibly difficult for solo players and newcomers to secure small houses. Furthermore, houses have become an investment for some players who use them to generate gil, and on some servers like Spriggan, we've even seen individuals owning entire wards with just one character. This level of control and monopolization shouldn't be allowed.

    My suggestion is to move the Company Workshop into an instance-based housing system, much like the Island Sanctuary. By doing so, we can level the playing field for everyone, irrespective of whether they are part of a free company or not. In this instance-based housing system, players could enjoy the benefits of having their own housing without the need for a free company.

    Here are some of the potential benefits of this change:

    Accessibility: With instance-based housing, solo players and newcomers would have a fair chance to secure small houses. This would help alleviate the problem of wealthy individuals monopolizing small plots.

    More Options: The instance-based system could offer increased item capacity, more garden slots, and other amenities to provide players with a richer housing experience.

    Improved Experience: This change could lead to a more enjoyable and equitable housing system for all players.

    I believe that this proposal would be a step in the right direction towards making housing in FFXIV more accessible and enjoyable for everyone. It would also promote a more inclusive and community-oriented environment in the game. I'd love to hear your thoughts and feedback on this idea. Do you think it's a viable solution, or do you have other suggestions to address the housing and company workshop problems in FFXIV? Let's discuss this further and work together to improve the game we all love.
    (0)

  2. #2
    Player
    AlexiaD's Avatar
    Join Date
    Jun 2023
    Posts
    318
    Character
    Ashley Hallowheart
    World
    Marilith
    Main Class
    Ninja Lv 80
    So what you are suggesting is to create a massive inflation by allowing every single person to have a massive gil income, which in turn will increase the price of literally everything.

    No.

    You want submarines, you create an FC.

    It's not that hard.

    If SE wanted housing to be available to everyone, they would create it, they had the opportunity with island, they refused to make it proper housing aside from letting people decorate it on the outside.

    At some point people need to understand that housing is not meant for everyone, especially med/large houses.

    Also a small edit, you are on Spriggan which is housing galore.

    FYI

    Spriggan has 1311 open plots right now according to the Paissa website, and that is for Spriggan alone.
    (4)
    Last edited by AlexiaD; 11-02-2023 at 07:43 PM.

  3. #3
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    390
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Quote Originally Posted by AlexiaD View Post
    So what you are suggesting is to create a massive inflation by allowing every single person to have a massive gil income, which in turn will increase the price of literally everything.
    Just saying ; that's not how it works...
    The prices are high because of scarcity ; if the market get flooded, the price drop ; simple supply and demand process.

    Reply edit :
    I dont think you have any idea about how much gil submarines produce.
    What gils ? you get some basic worthless materials and if you're lucky a furnishing/song/minion..
    the only value they have is if other payers buy them, so you never "produce" gils out of thin air, which is what create inflation.
    On the contrary, even the "trade" value be less, or at least would lower a lot quicker as more are introduced to the market
    (1)
    Last edited by Calysto; 11-02-2023 at 10:28 PM.

  4. #4
    Player
    AlexiaD's Avatar
    Join Date
    Jun 2023
    Posts
    318
    Character
    Ashley Hallowheart
    World
    Marilith
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Calysto View Post
    Just saying ; that's not how it works...
    The prices are high because of scarcity ; if the market get flooded, the price drop ; simple supply and demand process.
    I dont think you have any idea about how much gil submarines produce.
    (2)

  5. #5
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,315
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    A good many of us have been campaigning for an instanced housing option to be added to the ward system for years, and I totally agree that it could have so many more features, because instanced spaces are a lot more flexible than permanently loaded wards, especially for those who have enjoyed having 90 outdoor item slots in IS! My stance has always been that we all have a sub to play this game, we should all be able to participate equally in its features, especially housing. Instanced can make that possible. And we’re already seeing them dip their toes in with IS and talking about interior “Housing Mirage.” It’s good to see at least someone on the dev team wants to move the housing system into the future!

    As far as the submarines, as you can see, you’re already getting some push back there. Personally I do think they should be uncoupled from housing, maybe put alongside the grand companies or something. Have all the subs you want, so you don’t need to take up 8 houses for your sub empire. But then, what some probably fear is one of two things: one, that such a move might come with actual limits on how many subs could be obtained that wouldn’t be able to be circumvented by creating multiple shell FCs (insert tiny violin here…) and two, that everyone else would be able to have subs and thus have the same access to gil generation (again tiny violin playing a sad, sad song). Oh no, we wouldn’t want everyone to have the same opportunities, or be able to have what we have! *sigh*

    But really, as they themselves will tell you, subs are a lot of work, and even if you make them available to everyone, not everyone is going to take advantage of it. It’s like gearing up and sending out your retainers on the long ventures, but on a much larger scale: how your ships are built affects their attributes and performance, voyages can take a long time, and unlocking the maps is pure RNG, as is getting the good loot drops. This is why any new items requiring sub mats usually take a week or two to show up on the mb. Seriously, my take is that if they open up subs to everyone, you’ll have people try it and then have a bunch of rank 3 or 4 subs sitting around after they get tired of it. The sub barons will still see the fruits of their effort and remain on top, nothing to worry about.
    (1)

  6. #6
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,315
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Calysto View Post
    What gils ? you get some basic worthless materials and if you're lucky a furnishing/song/minion..
    the only value they have is if other payers buy them, so you never "produce" gils out of thin air, which is what create inflation.
    On the contrary, even the "trade" value be less, or at least would lower a lot quicker as more are introduced to the market
    There are some routes that give you trinkets that can be vendored for thousands of gil a piece.
    (2)

  7. #7
    Player
    AlexiaD's Avatar
    Join Date
    Jun 2023
    Posts
    318
    Character
    Ashley Hallowheart
    World
    Marilith
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Calysto View Post
    Just saying ; that's not how it works...
    The prices are high because of scarcity ; if the market get flooded, the price drop ; simple supply and demand process.

    Reply edit :

    What gils ? you get some basic worthless materials and if you're lucky a furnishing/song/minion..
    the only value they have is if other payers buy them, so you never "produce" gils out of thin air, which is what create inflation.
    On the contrary, even the "trade" value be less, or at least would lower a lot quicker as more are introduced to the market
    And this is why it's better to talk in a topic you actually know things about lol.

    A single submarine house can net you 500k-1m per 22 hours with the right build.

    Now let's take the idea that OP suggested.

    Random Johnny loves the idea and makes one char per world, unlocks the "instanced submarine"

    Johnny unlocked a 30m-60m per 22 hrs money machine.

    So no, inflation would hit like crazy, the idea is not a good one.

    Quote Originally Posted by Khryseis_Astra View Post
    A good many of us have been campaigning for an instanced housing option to be added to the ward system for years, and I totally agree that it could have so many more features, because instanced spaces are a lot more flexible than permanently loaded wards, especially for those who have enjoyed having 90 outdoor item slots in IS! My stance has always been that we all have a sub to play this game, we should all be able to participate equally in its features, especially housing. Instanced can make that possible. And we’re already seeing them dip their toes in with IS and talking about interior “Housing Mirage.” It’s good to see at least someone on the dev team wants to move the housing system into the future!

    As far as the submarines, as you can see, you’re already getting some push back there. Personally I do think they should be uncoupled from housing, maybe put alongside the grand companies or something. Have all the subs you want, so you don’t need to take up 8 houses for your sub empire. But then, what some probably fear is one of two things: one, that such a move might come with actual limits on how many subs could be obtained that wouldn’t be able to be circumvented by creating multiple shell FCs (insert tiny violin here…) and two, that everyone else would be able to have subs and thus have the same access to gil generation (again tiny violin playing a sad, sad song). Oh no, we wouldn’t want everyone to have the same opportunities, or be able to have what we have! *sigh*

    But really, as they themselves will tell you, subs are a lot of work, and even if you make them available to everyone, not everyone is going to take advantage of it. It’s like gearing up and sending out your retainers on the long ventures, but on a much larger scale: how your ships are built affects their attributes and performance, voyages can take a long time, and unlocking the maps is pure RNG, as is getting the good loot drops. This is why any new items requiring sub mats usually take a week or two to show up on the mb. Seriously, my take is that if they open up subs to everyone, you’ll have people try it and then have a bunch of rank 3 or 4 subs sitting around after they get tired of it. The sub barons will still see the fruits of their effort and remain on top, nothing to worry about.
    Apartments exist, they are instanced housing, anybody can buy them.

    "but it's not instanced housing"

    Yes, it quite literally is.

    It has 0 value as well because of the fact everyone has one, and that's what would become of instanced housing, an ignored feature except on extra high pop worlds (and even there it's mostly ignored)

    Also

    that everyone else would be able to have subs and thus have the same access to gil generation
    So if I worked 10 times as hard as someone else, they'd be getting the exact same as me,

    It's almost like the more effort you put in, the better the result is, and that's how it should be.

    Also the leveling part of submarines take 3 to 4 months, and that is by doing them DAILY and not missing a single day.

    It's not just "make a shell fc and enjoy the money lol"

    It's a long term investment that not only takes time but also takes money.
    (1)
    Last edited by AlexiaD; 11-02-2023 at 11:39 PM.

  8. #8
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,315
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by AlexiaD View Post
    Apartments exist, they are instanced housing, anybody can buy them.

    "but it's not instanced housing"

    Yes, it quite literally is.

    It has 0 value as well because of the fact everyone has one, and that's what would become of instanced housing, an ignored feature except on extra high pop worlds (and even there it's mostly ignored)
    It’s a form of instanced housing, as is the interior of a ward house. But an apartment is not an house. Apartments have less value not because everyone has one, but because of the small item count and lack of outdoor space. Most who want houses are already making full use of apartments and FC rooms; I belong to a large housing discord and there’s some amazing designs being done in those spaces! Imagine what they could do with an house, but a lot of them haven’t gotten lucky yet. Everyone should be able to have one of each form of housing, not just a lucky few.

    So if I worked 10 times as hard as someone else, they'd be getting the exact same as me,

    It's almost like the more effort you put in, the better the result is, and that's how it should be.

    Also the leveling part of submarines take 3 to 4 months, and that is by doing them DAILY and not missing a single day.

    It's not just "make a shell fc and enjoy the money lol"

    It's a long term investment that not only takes time but also takes money.
    Like I said, I know the effort that goes into them. And if others want to put in the same amount of work, they can get the same rewards. However, where we disagree is that “the work” should involve having to create shell FCs to get ACCESS to submarine content in the first place. Seriously, you run subs, if they open them up to everyone, how many do you think are going to put in that much effort? I don’t think you have much to worry about! lol most will probably find it to be too big a pain to be bothered with, and probably rather quickly. But those who do put in the effort? Let them have a chance! It’s yet another piece of content locked behind the scarcity of housing, and yes people should be entitled to equal access to all content in a game they pay for. Whether or not they actually succeed at it is a separate matter.
    (1)
    Last edited by Khryseis_Astra; 11-03-2023 at 12:17 AM. Reason: Spelling

  9. #9
    Player
    LittleSpriggan's Avatar
    Join Date
    Sep 2021
    Posts
    9
    Character
    Bumbel Bean
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by AlexiaD View Post
    So what you are suggesting is to create a massive inflation by allowing every single person to have a massive gil income, which in turn will increase the price of literally everything.

    No.

    You want submarines, you create an FC.

    It's not that hard.

    If SE wanted housing to be available to everyone, they would create it, they had the opportunity with island, they refused to make it proper housing aside from letting people decorate it on the outside.

    At some point people need to understand that housing is not meant for everyone, especially med/large houses.

    Also a small edit, you are on Spriggan which is housing galore.

    FYI

    Spriggan has 1311 open plots right now according to the Paissa website, and that is for Spriggan alone.
    I dont understand why you are so toxic about it.

    You talk about the fightclub build that will legit give you arround 400k depending on route per FC,
    I absolutly think that it finally should be nerfed.
    There are people who own 200 FC with fightclubs and sell those gils for RMT.
    It 100% is a broken method to make gil.
    (1)

  10. #10
    Player
    Nepentha's Avatar
    Join Date
    Sep 2016
    Posts
    542
    Character
    Isrun Whitewood
    World
    Brynhildr
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by LittleSpriggan View Post
    Hey fellow Eorzeans,

    I've been giving a lot of thought to the housing situation in FFXIV, particularly how it affects solo players and newcomers. It's clear that there are problems with accessibility and fair distribution, and I'd like to propose a solution that could help alleviate some of these issues.

    One of the main problems with the current housing system is that it can be dominated by rich players who purchase small plots with free companies solely to utilize features like submarines. This makes it incredibly difficult for solo players and newcomers to secure small houses. Furthermore, houses have become an investment for some players who use them to generate gil, and on some servers like Spriggan, we've even seen individuals owning entire wards with just one character. This level of control and monopolization shouldn't be allowed.

    My suggestion is to move the Company Workshop into an instance-based housing system, much like the Island Sanctuary. By doing so, we can level the playing field for everyone, irrespective of whether they are part of a free company or not. In this instance-based housing system, players could enjoy the benefits of having their own housing without the need for a free company.

    Here are some of the potential benefits of this change:

    Accessibility: With instance-based housing, solo players and newcomers would have a fair chance to secure small houses. This would help alleviate the problem of wealthy individuals monopolizing small plots.

    More Options: The instance-based system could offer increased item capacity, more garden slots, and other amenities to provide players with a richer housing experience.

    Improved Experience: This change could lead to a more enjoyable and equitable housing system for all players.

    I believe that this proposal would be a step in the right direction towards making housing in FFXIV more accessible and enjoyable for everyone. It would also promote a more inclusive and community-oriented environment in the game. I'd love to hear your thoughts and feedback on this idea. Do you think it's a viable solution, or do you have other suggestions to address the housing and company workshop problems in FFXIV? Let's discuss this further and work together to improve the game we all love.
    Rather than open up submersibles for players, why not airships? It's kind of been abandoned all this time. Relatively few people do anything with FC airships, and because of it rare items tend to be overpriced on the marketboard.

    I'm also a bit skeptical on some of the claims being presented here. No one can own an entire ward on just one *character*. Or even one account. The people who do this have multiple accounts they are paying for.

    Lastly, as far as I know, housing isn't the commodity it used to be. Other than the overcrowded servers (i.e. Balmung), housing is still open on most servers and abundant on new servers. Can you explain why you think new players are unable to attain housing, now?
    (1)
    Quote Originally Posted by Almagnus1 View Post
    Don't you have something better to do with your life?

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