Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 21 to 30 of 43
  1. #21
    Player
    AlBhedMoog's Avatar
    Join Date
    May 2011
    Posts
    56
    Character
    Albhed Mooogle
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Lordofthedisc View Post
    Also I'm not sure how the current system "is offering more advantages to players who like to use bots and many disadvantages to hobby crafters who do not have much time for 'exciting' synth ", what do you mean by this?
    Well, why a player do use a bot for crafting is that he/she do not have time OR just wanna do something else
    while doing a synth at the same time and so on...

    And, an usual player with lack of time issues does not have much time for any synth which takes around 1 minute of
    real time (depens on recipe difficulty and circumstances)...

    Anyways, only 'standard synthesis' and couple special abilites one may use doing usual synthesis.

    Of course, that gives any synth process a bit of variablity,
    BUT if you are leveling a class and 'smashing same buttons' over and over again ... why not replace those with only one?
    That is why the easiest way to 'upgrade' an synthesis process is giving a crafter a way of choice and
    making 'Hasty Hand' 100% effective!

    After that, a balance may stay sustained and crafters do get a choice how to craft most efficient in their own way.

    And, no... HQ's is what an usuall way to craft is best suited for. So, no sense for using 'Hasty Hand' for that :P.
    (0)
    Last edited by AlBhedMoog; 07-09-2012 at 10:09 PM.

  2. #22
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Mister Moog, there is ONE factor you keep skipping over again, and again, and again.
    A recipe ABOVE your level is not meant to be 100% success rate without effort, EVER. In no feasible way it should be, because otherwise it's not hard, thus it means that it would be even-level with you. That is the very concept of the 'level' of a recipe, how hard it is to accomplish.
    Having Hasty Hand being 100% success on a hard recipe would make it go from 'hard' to 'easy', in fact it would remove the requirement to even use any other abilities for the majority of crafts since 90% of the time you don't even care about the HQ result (this is speaking as a guy who had every single piece of gear of his classes as they levelled up crafted) what you really want is the item.

    I sense that, deep down, what you want to say is that you don't like how crafting works in this game and you want it removed, but you still want access to that nifty crafted gear.
    (4)

  3. #23
    Player
    AlBhedMoog's Avatar
    Join Date
    May 2011
    Posts
    56
    Character
    Albhed Mooogle
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Skies View Post
    I sense that, deep down, what you want to say is that you don't like how crafting works in this game and you want it removed, but you still want access to that nifty crafted gear.
    Current crafting system is actually really not that bad, but a bit ... monotonous.

    And my whole thread is about giving an idea to make crafting much more enjoyable and give any crafter an alternative
    for his/her 'daily duty' :/ ...
    (0)

  4. #24
    Player
    Lordofthedisc's Avatar
    Join Date
    Jun 2011
    Posts
    39
    Character
    Maia Chase
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    You don't have to craft if you don't like it. There is no 'daily duty'. With requests for repair and materia affix, you really don't need to craft if you don't want to. In the beginning of this game, yes, I felt one NEEDED to craft to keep up, but not anymore.

    The system IS ALREADY pretty fun for those of us that do craft. Much more involved than other games' versions of synthesis.

    Yes a normal craft takes about 60 seconds, but you'll quite easily go over 1000 xp per synth, (my record with buffs is 4044 from one synth). Thats pretty fast exp if you ask me.

    Maybe play around with what abilities you have, and see if anything shows you the fun.
    (3)

  5. #25
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Hello,

    Not sure if everyone knows this, but if you are finding crafting 'boring' and what to 'level up' nonetheless, here are a few tips:

    1) Do chocobo caravan and earn seals. Easy 500-1000 seals per 15 minutes
    2) Buy Engineering Manual for 400 seals
    3) Save up your rested XP for crafting
    4) Eat food (especially food with crafting bonus).

    Manual + Rested + Food = 103% bonus.

    5) Target a recipe as close to 10 levels above you as you can manage
    6) Use as many skills as you have to ensure you succeed with highest quality possible

    Note: Two level 30 skills will give you 20% advance each, meaning 40% progress. If you get those first then you only ever have to get 60% on a synth before using the last two skills to guarantee 100%.

    Using this method it is possible to get over 5000 xp per synth (I think my record was just over 5k). It is common to get 2-3k if you only have a few skills, and 3-4k if you have good quality/advance progress skills.

    For me, I just do 20 items and I get a level. Do this every few days and you make good progress.


    Hasty Hand on the other hand (teehee) is meant as a way to say: Okey, I created this fabric 1000 times already, it's WAY beyond my skill level. I just need to produce a bunch so I can focus on what I REALLY need to synth. Thus Hasty Hand will get you 100% on the really low level (relative) synths. That's all its meant for, and it is working as intended.
    (1)

  6. #26
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by AlBhedMoog View Post
    BUT if you are leveling a class and 'smashing same buttons' over and over again ... why not replace those with only one?
    But a good crafter isn't just smashing the same buttons over and over, they're using their abilities wisely and reacting to situations like destabilization to get the maximum amount of quality, so they can to get lots of exp. If you're just mashing buttons, then you're doing it wrong.
    (0)

  7. #27
    Player
    AlBhedMoog's Avatar
    Join Date
    May 2011
    Posts
    56
    Character
    Albhed Mooogle
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Masamune1004 View Post
    But a good crafter isn't just smashing the same buttons over and over, they're using their abilities wisely and reacting to situations like destabilization to get the maximum amount of quality, so they can to get lots of exp.
    Totally agreed on that ... but ONLY if you are doing an HQ synth or are using HQ items for extra EXP.

    As usual DoH leveler(!) you do not really care about quality ... You just wanna get a synth done and get experience points.

    Actually, working on quality for couple more 100s EXP ... doest worth one's time, imho :/.

    Truly said, Engineering Manuals are for much more enjoyable way to level a craft at the moment .
    (0)

  8. #28
    Player
    ArkNova's Avatar
    Join Date
    Mar 2012
    Location
    Limsa
    Posts
    504
    Character
    Chizumi Mooncleave
    World
    Excalibur
    Main Class
    Gladiator Lv 100
    Been leveling my bsm like I won't live to see the sun rise the next day, 18-46 in 6 days and without xp scrolls I usually see about 800+ xp added on at the end. Quality in the ballpark around 300 if I'm lucky and fire goes unstable and I use Brand of Fire. Most xp I've gotten with xp scroll and food but not rest bonus is about 3,200.
    (0)

  9. #29
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    By the way guys in 2.0 we won't be able to craft items higher than our level any more so the discussion of using hasty hand on higher level items is a moot point.

    In 2.0 you only get recipes as you level up and/or are learnt from NPC's.

    Quote Originally Posted by AlBhedMoog View Post
    Totally agreed on that ... but ONLY if you are doing an HQ synth or are using HQ items for extra EXP.

    As usual DoH leveler(!) you do not really care about quality ... You just wanna get a synth done and get experience points.

    Actually, working on quality for couple more 100s EXP ... doest worth one's time, imho :/.

    Truly said, Engineering Manuals are for much more enjoyable way to level a craft at the moment .
    That's not true, I try to gain as much quality in a synth to obtain the most XP possible, its not just about levelling its about saving on materials and maximising your efforts.

    On high level synths you can double your xp from 1600 to 3200 that's more than just a few 100 experience points.
    (1)
    Last edited by Jinko; 07-11-2012 at 08:56 PM.

  10. #30
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by AlBhedMoog View Post
    Totally agreed on that ... but ONLY if you are doing an HQ synth or are using HQ items for extra EXP.

    As usual DoH leveler(!) you do not really care about quality ... You just wanna get a synth done and get experience points.

    Actually, working on quality for couple more 100s EXP ... doest worth one's time, imho :/.

    Truly said, Engineering Manuals are for much more enjoyable way to level a craft at the moment .
    Ah, so this is why they're making this suggestion. They have no idea how the system works! Ok, first off, using HQ materials doesn't help. It's how much quality you GAIN during the synthesis, your starting quality means jack. That said, intelligent use of my abilities can triple my xp gain, and along with food, rest, and manual I've seen over 5000 xp from a single synthesis.

    Going for quality is VERY worth it. Using hasty hand is not, since not only do you not get any quality, but you also get your xp slashed (I think you only get 30% of the base xp if you hasty hand). Like I said earlier, the only possible reason someone could want to hasty hand for levelling is if they are SO lazy, or using such a simple bot, that they don't mind that they are spending more and taking more time to level.
    (1)

Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast

Tags for this Thread