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Results 311 to 320 of 443
  1. #311
    Player
    TomsYoungerBro's Avatar
    Join Date
    Oct 2022
    Posts
    473
    Character
    Tim Brady
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Stormpeaks View Post


    Such a "lighthearted ""fun"" game mode"

    Locked by a 100 wins achievement title too, so much ""fun"" especially in these conditions !
    just git gud
    (0)

  2. #312
    Player
    ptown2's Avatar
    Join Date
    Sep 2022
    Posts
    4
    Character
    Steinkel Solmund
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Stormpeaks View Post


    Such a "lighthearted ""fun"" game mode"

    Locked by a 100 wins achievement title too, so much ""fun"" especially in these conditions !
    The following yellow aoes snap when the previous one in line has fallen, so you'll take the hit regardless even if you've moved out 10 yalms away from it. They really need to loosen up that snapshot window on the yellow ones.
    (2)

  3. #313
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    671
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    Def does feel like fall guys but holy shit the server are making this mode a ghetto edition of fall guys. I rather play the original game than this due the latency.
    (4)

  4. #314
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    My feedback: I hate it. I hate platformers. I hate I have to do platforming for crap rewards when I don't win because I have the obsessive need to 100% every event (Minus titles cause F winning 100 times cause of sensory overload).

    Also did I mention I hated it? /opinion
    (1)
    Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots

    Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV

  5. #315
    Player
    chip793's Avatar
    Join Date
    Jan 2022
    Posts
    84
    Character
    Weltu Lolokero
    World
    Twintania
    Main Class
    Summoner Lv 100
    As someone who refunded Fall Guys week 1 and vehemently despises Epic as a company, I'm genuinely shocked that the event here is actually fun and rewards game knowledge with a decently high skill ceiling for stage 3 without being obnoxious. The fact that reaching stage 3 about 18 or so times is enough to buy all the store rewards is amazing for a seasonal, it means people who don't like it or are bad at it can still get everything in a timely manner without too much annoyance.

    Then they put that thrice-damned title in for 100 wins and now I'm 88/100 huffing so much copium... I WILL be King Bean!
    (8)

  6. #316
    Player
    Tysilio's Avatar
    Join Date
    Apr 2021
    Posts
    40
    Character
    Tysilio Leorei
    World
    Lich
    Main Class
    Dragoon Lv 100
    The other advantage with this event is that you can buy some of the dyes and resell them for quite a lot of gil. I guess that's an added bonus if you're aiming for the title.
    (1)

  7. #317
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    842
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Quote Originally Posted by chip793 View Post
    I'm genuinely shocked that the event here is actually fun and rewards game knowledge with a decently high skill ceiling for stage 3 without being obnoxious.
    I'm very surprised by the quality of stage 3 too. It has a really high skill ceiling, but also just enough rng to throw you a curveball occasionally and keep things fresh. I think a little bit of variance is good because it gives more casual contestants a chance to win if they get a lucky spawn. It would be pretty miserable competing against an optimized player otherwise.

    I just reached 100 wins myself and I'm still learning new things about the stage. Really hope they add more stages in future reruns if they're all this fun.
    (0)
    Last edited by Myon88; 11-05-2023 at 11:05 AM.

  8. #318
    Player
    Fyrebrand's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 97
    One small nitpick about the Round 2 activity with the coloured crystals: why do they give you a sprint buff when you drop off a crystal? I feel like it should be the opposite, give a sprint buff to someone who gets dinged, loses their crystal, and has to run back for a new one. It would keep the competition a little bit closer that way, and help struggling players catch up. It feels like bad design to reward a speed advantage to players who are already doing well.
    (3)

  9. #319
    Player
    TomsYoungerBro's Avatar
    Join Date
    Oct 2022
    Posts
    473
    Character
    Tim Brady
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Fyrebrand View Post
    One small nitpick about the Round 2 activity with the coloured crystals: why do they give you a sprint buff when you drop off a crystal? I feel like it should be the opposite, give a sprint buff to someone who gets dinged, loses their crystal, and has to run back for a new one. It would keep the competition a little bit closer that way, and help struggling players catch up. It feels like bad design to reward a speed advantage to players who are already doing well.
    Its rewarding a player for completing the path. Giving a failed player sprint wouldn't be much punishment lmao.
    (3)

  10. #320
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,993
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by TomsYoungerBro View Post
    Its rewarding a player for completing the path. Giving a failed player sprint wouldn't be much punishment lmao.

    Still not very consistent, then. Players are given Super Sprint for getting dinged by the pendulums in "Hit Parade", so where's the punishment there?
    (2)

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