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  1. #11
    Player
    Ryotsune's Avatar
    Join Date
    Dec 2013
    Posts
    15
    Character
    Sonar Wave
    World
    Louisoix
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Tlachtga View Post
    gave it a go by myself and again with some FC, its kinda dumb fun, i didn't mind it at all. important not to take it too seriously or it'll prolly get frustrating. i got a single win after 3 hours.

    saw a lot of complaints about "netcode" but it just sounds like most ppl don't understand how XIV works in regards to hitboxes. i haven't had any crazy stuns or hits that wasn't me being impatient or just bad. i told my more casual friends to treat all the hitboxes are like Titan's landslides and they understood straight away.

    does seem to be bugs though, heard of someone falling through one of the coloured paths in Typhon one as if it had no collision. and i managed to get a lobby of just 4 ppl (which was genuinely fun). but yea, i like it more than i thought i would.
    I agree about the "not to take it too seriously" but then why SE put a 100 wins achievement ? That thing literally ruined my hype when i noticed it in the achievement list. I'm okay about putting some walls to keep the thing alive but :

    1 : Even JACTA achievements are capped at 10 wins, which is still a reasonable goal. Because even on very grindy achievements like Tank You, you still have the 100% guarantee you'll progress after your 5-mn bossfight or your 20-mn dungeon. Here, you have to think 1 person on 24 will progress on the achievement, letting 23 people with nothing.
    2 : This thing just lead to a negative effect which is people leaving/entering in loop, trying to get a 1-person instance since some people told to everybody they got their wins by doin' this.

    Again, i understand the idea about putting walls, to keep the hype alive & stuff, especially due to the collaborative nature of the event. But frustrating people by putting impossible (feeling-related) things to do will just make them leave and having a bad experience. Because i'm sure people would forgive all the hitboxes issues if there wasn't such a punishing prerequisite. I already told that but rewarding participation would be fruitful on the long-term than just asking for winning (Like, putting achievements like "Participate XXX times" or "Wins XXX rounds" would be more rewarding, keeping the grind active and rewarding your determination/participation, even if you don't win the crown). I mean, in Fall Guys, winning is the main goal, for sure. But in FF14, we have maybe other things to do ! I always respected SE's way of making events because they understood having simple event goals will make them enjoyable, like "Do this quest which'll ask you 1 hour", then you're free to enjoy the rest of the event. Here, i'm not even sure i'll keep going about farming this thing.

    That's a lot of rant, i know. I really want to enjoy this thing but this achievement is just killing me and it's even creating me some anxiety. I sincerly hope devs will take that into account for the next iteration.
    (4)
    Last edited by Ryotsune; 11-04-2023 at 12:13 PM.