I agree about the "not to take it too seriously" but then why SE put a 100 wins achievement ? That thing literally ruined my hype when i noticed it in the achievement list. I'm okay about putting some walls to keep the thing alive but :
1 : Even JACTA achievements are capped at 10 wins, which is still a reasonable goal. Because even on very grindy achievements like Tank You, you still have the 100% guarantee you'll progress after your 5-mn bossfight or your 20-mn dungeon. Here, you have to think 1 person on 24 will progress on the achievement, letting 23 people with nothing.
2 : This thing just lead to a negative effect which is people leaving/entering in loop, trying to get a 1-person instance since some people told to everybody they got their wins by doin' this.
Again, i understand the idea about putting walls, to keep the hype alive & stuff, especially due to the collaborative nature of the event. But frustrating people by putting impossible (feeling-related) things to do will just make them leave and having a bad experience. Because i'm sure people would forgive all the hitboxes issues if there wasn't such a punishing prerequisite. I already told that but rewarding participation would be fruitful on the long-term than just asking for winning (Like, putting achievements like "Participate XXX times" or "Wins XXX rounds" would be more rewarding, keeping the grind active and rewarding your determination/participation, even if you don't win the crown). I mean, in Fall Guys, winning is the main goal, for sure. But in FF14, we have maybe other things to do ! I always respected SE's way of making events because they understood having simple event goals will make them enjoyable, like "Do this quest which'll ask you 1 hour", then you're free to enjoy the rest of the event. Here, i'm not even sure i'll keep going about farming this thing.
That's a lot of rant, i know. I really want to enjoy this thing but this achievement is just killing me and it's even creating me some anxiety. I sincerly hope devs will take that into account for the next iteration.