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  1. #111
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by CaedemSanguis View Post
    2) The glam is not nice enough to encourage people to do such boring/annoying piece of content
    this raid tier is the exact same
    atleast the tome weapons are fan designs and look decent
    Athenas weapons are horrid
    (1)

  2. #112
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Duskane View Post
    this raid tier is the exact same
    atleast the tome weapons are fan designs and look decent
    Athenas weapons are horrid
    Raid tier is not criterion savage
    a raid tier is new mechanics and a new boss, criterion savage is same boss/same mech/same trash just dont die for 25m
    (1)

  3. #113
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by CaedemSanguis View Post
    Raid tier is not criterion savage
    a raid tier is new mechanics and a new boss, criterion savage is same boss/same mech/same trash just dont die for 25m
    ok
    this tier gear is still ugly
    (0)

  4. #114
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Absurdity View Post
    The problem with the diadem weapon was that it wasn't just better than savage by 5 ilvl, it was entirely RNG which I would still consider awful today.

    I don't think any raider has an issue with high end gear becoming more accessible 3+ months after a raid tier, the more hardcore players have long finished the tier at that point and it is nothing but beneficial to those who still have to clear and those trying to gear alt jobs.
    Even WoW nowadays gives you pretty easy access to heroic raid gear as a catch-up mechanic without touching the raids.
    We always had catch up mechanics, called dungeon/alliance raid/crafted gear lol

    Back then some ppl complained very loudly, how its an insult and they would try to get one and record videos of them deleting em... surely it was a very vocal very small minority but still...
    Even on the relic during HW i had sometimes backlash how its "way too high and should be further behind" etc *sigh*

    I realize it was very few, but we all know how these things work...
    (1)

  5. #115
    Player
    Ghostwk's Avatar
    Join Date
    Jul 2017
    Posts
    52
    Character
    Lily Thai
    World
    Brynhildr
    Main Class
    Ninja Lv 100
    savage needs a complete rework, and going forward they need to allow us to see the rewards from the NPC without clearing, even the Ultimate weapons can be viewed in the game before clearing etc. Agreed they should come from normal anyway as well, or, at least, gear/upgrades for it. Full upgraded tome gear would be favorable.
    (0)

  6. #116
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,072
    Character
    Keiji Zaika
    World
    Odin
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kuroka View Post
    We always had catch up mechanics, called dungeon/alliance raid/crafted gear lol

    Back then some ppl complained very loudly, how its an insult and they would try to get one and record videos of them deleting em... surely it was a very vocal very small minority but still...
    Even on the relic during HW i had sometimes backlash how its "way too high and should be further behind" etc *sigh*

    I realize it was very few, but we all know how these things work...
    It doesnt matter, the gear will be obsolete within a year and all that's left is glamour weapons. I wouldnt worry about that anymore.

    The issue about criterion isn't iLVL gear nor the rewards. But each iteration has no meaning to continue and they're stubborn enough to send people into criterion savage for a glowy weapon.
    It's nice and neat that raiders get hard content. They can once more rub a weapon under everyone's nose, but casuals and people with less time commitment are left behind once again.
    There is literally no excuse why story nor criterion mode cannot guarantee a piece of token. Run it run 20 times and you can get a glowy weapon yourself.
    Or you take the effort and run criterion savage one single time for 1 weapon immediately.
    (1)

  7. #117
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Mainasu View Post
    This glacial pace of them adapting any kind of feedback, and doing it in such tiny, careful steps as to not upset the 'balance' is the real issue here. This feedback has existed since the first Criterion, and we're now on the third of the expansion. How long should we have to wait for them to actually make a meaningful change?
    To this day Draw and Play on AST are still not the same button. I get being careful but having to wait two years for the most minor of changes is really tiring. And if you don't agree with the changes, well, see you in two to three years, I guess. Again, I get it but still.
    (1)

  8. #118
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,320
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Still don't understand why they didn't just make the "normal" version of the Criterion also reward you with these upgrades, but you have to grind it to do so. The savage version should be an easier time to get something at the cost of being much harder, but you also get a title for it.
    A lot players could honestly pass the normal Criterion if they tried; Savage is considered even harder then some of the first Ultimates to some raiders.
    (1)

  9. #119
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by xbahax92 View Post
    There is literally no excuse why story nor criterion mode cannot guarantee a piece of token. Run it run 20 times and you can get a glowy weapon yourself.
    Or you take the effort and run criterion savage one single time for 1 weapon immediately.
    This so much, yeah...

    Like, there should always be the option skill/difficulty or grind. Like we could lightfarm on ARF 100x or do AS 10x (exaggerated numbers ofc)

    Mid core stuff is always so.. meh...
    (3)

  10. #120
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    797
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    The normal mode is not interesting to farm, once you've completed all 12 paths, there's really no reason to go back.
    Some might argue it's for the gils, but nearly all content is profitable for gils when it's released.

    Considering how rare the rewards are, how scripted and filled with unnecessary delays the dungeon paths are, and the lack of alternatives to Tomestone gear, which they could have introduced to make it more vibrant, the current variant/criterion dongeons are simply a waste of assets.
    The replayability is terrible, to put it bluntly.

    This content needs a massive rework, both in its normal and savage versions.
    It offers nothing innovative, no alternatives gearing for casual players, contains a ton of outdated mechanics/script and unnecessary delays (slow pnj, slow mob/boss apparition,etc,...).
    Currently, it's too unambitious not to be considered content in a state of brain death just a few days after its release.

    They should also lower the prerequisites for accessing the savage mode.
    It's abnormal that the required item level is so high.

    They should give a chance to a broader range of players, not just those who have completed the raid tier to meet the item level requirement.
    This ideology is terrible and it largely explains why hardly anyone does savage criterions, besides the many issues that also need to be addressed for these instances.

    The content needs a revamp.
    (4)
    Last edited by remiff; 11-03-2023 at 07:18 AM.

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