This is so embarrassing. Why cant they just replicate the Bozjan armor token system with a weekly quest is beyond me
This is so embarrassing. Why cant they just replicate the Bozjan armor token system with a weekly quest is beyond me
To be fair, the tome weapons now have glows, and there is a special title for completing all three, on top of individual titles for completing each of them on their own.
Which is basically a carbon copy of the Ultimate reward system, which most people wouldn't say has a bad reward system - it's pretty evident they're just experimenting to see if the 'do extremely tough challenge for the vanity/glamour reward to lord over people' that is identical to how Ultimate handles it is enough to attract participation numbers. Will it play out favorably? Only time will tell. I've personally seen lots of people excited over the new tome weapons in various discords so far.
Which IMO, is a fine reward for the Savage version - I more think the normal Criterion could use a bump in rewards now.
Last edited by Daeriion_Aeradiir; 10-31-2023 at 09:36 PM.
Except that Ultimates are highly detailed fights designed to provide a memorable experience for all who attempt them.To be fair, the tome weapons now have glows, and there is a special title for completing all three, on top of individual titles for completing each of them on their own.
Which is basically a carbon copy of the Ultimate reward system, which most people wouldn't say has a bad reward system - it's pretty evident they're just experimenting to see if the 'do extremely tough challenge for the vanity/glamour reward to lord over people' that is identical to how Ultimate handles it is enough to attract participation numbers. Will it play out favorably? Only time will tell. I've personally seen lots of people excited over the new tome weapons in various discords so far.
Savage criterion is a lazily copied version of criterion with absolutely nothing unique to offer about its experience besides mobs that one shot you and restrictions that could just as easily be applied to the base criterion in the form of special achievements for a perfect run.
My point being, that they can try adding reward after reward to get people to do it but it won’t do shit for participation if the content remains lazy garbage that doesn’t spark a general interest from the community. Do we really expect to see FF streamers with massive viewerships for Criterion Savage prog like you see for Ultimates? PF filled with people trying to get their clears? Discord communities built to help clear people through?
As it is now, Hell no.
OKAY IM CONVINCED NOW THEY HATE THERE HARDOCRE PLAYERS HAHAHAHAHHAHA
SE at it again, biggest troll of all.
They are so comically missing the point with Criterion rewards that this is just silly and sad.
They put only 665 WEAPON upgrade into Crit Savage version and nothing else in normal Criterion. In less than 2 months this "upgrade" will be rendered obsolete for glamour-only purpose with the final relic upgrade step in 6.55 patch release.
In summary: Criterion Savage got an upgrade for glamour that is not worth time investment for gearing. And Criterion normal got no changes to rewards whatsoever.
What an embarrassment.
We lost Bozja/Eureka equivalent for this?
Now this is just icing on this crappy cake, lmao.
really?? it's just tome weapon augments??? at that point you could just wait until 6.55, why even bother?
Having cleared both current savages, they've both been more memorable as a tank to me than any ultimate ever has been (except maybe UCOB Add phase way back in 2017 when it was first released), since the 'all in one go' combined with trash packs hitting like insane freight trains requiring high mitigation utilization, actually challenging tanks on moving adds & positioning them around (Both sets of Rokkon adds, managing and carefully pulling adds in 2nd Sil'dih pack) means you're actually challenged as a tank and not as a blue dps. My healer also says the healing has also been more involved and memorable in them than any ultimate ever has challenged him due to how spiky, frequent and in some cases, pseudo-random it can be based on kill times of each pack/boss. They may be 1:1 mechanic copies of each other, but doing the savages is an actual intense, fun experience, even funner than the normal Criterion.Except that Ultimates are highly detailed fights designed to provide a memorable experience for all who attempt them.
Savage criterion is a lazily copied version of criterion with absolutely nothing unique to offer about its experience besides mobs that one shot you and restrictions that could just as easily be applied to the base criterion in the form of special achievements for a perfect run.
My point being, that they can try adding reward after reward to get people to do it but it won’t do shit for participation if the content remains lazy garbage that doesn’t spark a general interest from the community. Do we really expect to see FF streamers with massive viewerships for Criterion Savage prog like you see for Ultimates? PF filled with people trying to get their clears? Discord communities built to help clear people through?
As it is now, Hell no.
My heart was beating faster during the last 30% ish of the 3rd boss of Rokkon savage than it ever did during DSR P7 or TOP P6.
But that's just my own opinion.
Glamour is indeed the true endgame of FF14 - and if the glamour rewards are good enough, people will go through anything to get it, no matter how much they may suffer or how bad they perceive it to be. *Cough* Pretty much every grindy as ever living heck relic step this game has ever seen *cough*. There's technically even content that's far more inaccessible than Savages are and has even less rewards on a theoretical level (DRS, effectively only the Cerberus as the main "reward" point that is one and done) that still sees plenty of active play. Like I said, only time will tell - and I think the vanity rewards for Savage will give it a nice boost in participation.
Last edited by Daeriion_Aeradiir; 10-31-2023 at 10:21 PM.
I think the entirety of this patch for anything savage has been a disaster in some way. At this point seeing a blue mage weapon upgrade in a savage criterion feels like it's M. Bison saying "this is just my Tuesday".
They designed the final tier of this savage that any momentary blunder or life problem a person has wipes the entire raid group, specifically p10s and p12s, so people eventually are dying due to just being bored because the guy having so much as a phone call or their pet dog coming in can wipe the entire group, not just result in their own death. They also did this on on Golbez EX so people who didn't do savage got to have fun with that. I'm pretty sure the five people I had introduced to EX fights just outright stopped doing EX fights after trying him due to that. Barb was bad enough for them and then getting that kind of a fight was a bit too much. I haven't even done Criterion but I'm basically certain it is more "instant group wipe if guy has pet cat hop on his lap", and no idea why someone is going to do it for a 5 ilvl upgrade.
Why is it so hard to tell the developers we just want something that feels challenging? Not something that is going to instantly kill everyone, just something that is a little challenging that isn't going to kill everyone else, and acts as a 4-8 person joint run where if one guy messes up, we're okay? Why does messing up have to punish everyone else so harshly they can't prog?
I actually think its a step in the right direction, I'm pretty sure it will make gearing alt jobs easier.
I feel like raids are just going to be took more seriously then dungeons sadly... Unless you gave both the same rewards at the same time, which would annoy some raiders I guess?
I personally felt like they should have just made "harder" or "scaling" modes of normal current dungeons personally, up the tome rewards for them if scaling and on the higher end it can drop close to Bis gear. ect.
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