Results 1 to 10 of 44

Hybrid View

  1. #1
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    I’m so confused by the PvP changes. Why the hell did they delay the changes, new area etc for months and this is why?!

    Some minor Sage changes that will make absolutely no difference to anything, Ninja got a buff for absolutely no reason (isn’t it already super strong with Seiton Tenchu? Well I guess it’s stronger now lol.) Paladin got some extra sustain, again absolutely no idea why lol. Isn’t Hallowed Ground and Cover enough?

    Idk feel like they’re either playing a completely different game than everyone else, or they’re literally just throwing darts at a board to decide who gets what buffs

    The new criterion stuff is absolute nonsense lol. Get a glamour weapon that’s worse than your raid weapon except you need a raid weapon to complete it…you can get a Blue Mage weapon…except Blue Mage literally is incapable of undertaking the content. Again, it’s like they’ve thrown darts at a board to decide what the content gets; I guess they forgot to remove the ‘blue Mage weapon’ section lol
    (6)
    Last edited by Connor; 10-31-2023 at 11:41 PM.

  2. #2
    Player
    MuraBoy's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    48
    Character
    Mura Harusame
    World
    Behemoth
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Connor View Post
    I’m so confused by the PvP changes. Why the hell did they delay the changes, new area etc for months and this is why?!

    Some minor Sage changes that will make absolutely no difference to anything, Ninja got a buff for absolutely no reason (isn’t it already super strong with Seiton Tenchu? Well I guess it’s stronger now lol.) Paladin got some extra sustain, again absolutely no idea why lol. Isn’t Hallowed Ground and Cover enough?

    Idk feel like they’re either playing a completely different game than everyone else, or they’re literally just throwing darts at a board to decide who gets what buffs

    The new criterion stuff is absolute nonsense lol. Get a glamour weapon that’s worse than your raid weapon except you need a raid weapon to complete it…you can get a Blue Mage weapon…except Blue Mage literally is incapable of undertaking the content. Again, it’s like they’ve thrown darts at a board to decide what the content gets; I guess they forgot to remove the ‘blue Mage weapon’ section lol
    And no nerfs to DRK and AST in frontlines
    Woah
    (0)

  3. #3
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,489
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Connor View Post
    I’m so confused by the PvP changes. Why the hell did they delay the changes, new area etc for months and this is why?!

    Some minor Sage changes that will make absolutely no difference to anything, Ninja got a buff for absolutely no reason (isn’t it already super strong with Seiton Tenchu? Well I guess it’s stronger now lol.) Paladin got some extra sustain, again absolutely no idea why lol. Isn’t Hallowed Ground and Cover enough?

    Idk feel like they’re either playing a completely different game than everyone else, or they’re literally just throwing darts at a board to decide who gets what buffs
    I believe the changes were delayed until after the London Fanfest to not disrupt any perceived balance and strats too soon before their tournament.

    If you read the small footnotes for their PvP adjustments every time they shift potencies/change abilities, they usually give short (and often unsatisfying) explanations to why they change what they change. 80% of the time it's: "this job has lower winrates than the others, we feel like this is the problem, so this should help." For the PvP balance team, winrates seem to be king (followed by how satisfied Yoshi-P is with his precious BLM's power) in terms of what jobs are getting buffed or a nerf. They seem absolutely terrified of over-buffing anything all at once, so most of the time their adjustments are usually in baby-steps like these where you're not sure anything was done at all.

    The NIN buff is really just giving their ground puddle slightly more damage to actually be worth being used more; the Seiton Tenchu non-less-than-50%-damage "buff" seems almost useless as the whole point of their LB is to eliminate anyone you can catch/drop under 50% without them healing back up quick enough- If the person isn't below 50% to die from it, 12,000 from 10,000 isn't going to make much of a difference. Clearly, the person team in charge of PvP balance doesn't consider them "super strong" as they said their usage and winrates have dropped "across all tiers."
    (0)