I'm curious to know why Square hasn't positioned itself to take over the mmo market with a new MMO yet. With FF14 being built on the old Crystal Engine and extremely limited by it, and with all the lessons learned from 10+ years of development on it, and with a large portion of the MMO community at large focused on Square, why haven't we seen SE seize the moment?
The market is ready for a new major MMO to take the scene and corner the market for the next 10 years.
WoW is in decline, classic is more popular than retail, and will continue to be so.
ESO is forgettable.
BDO / Korean MMOs dont fare well in the west because nobody wants to gamble/p2w
GW2 has all but died out, with no hope that arenanet makes a GW3
All the alpha mmos (CU, Pantheon, Ashes) are nothing more than vaporware for 7+ years
The time is now, and it baffles me why square hasn't took the initiative to secure the market with a well made, competent mmo that's running on an updated engine with the lessons they've learned from ff14.
I fear they are, or have already lost the initiative to really secure a large dynasty mmo, and as records show, competently made mmos are one of the most secure forms of profit available to gaming companies.