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  1. #1
    Player
    Ryskim's Avatar
    Join Date
    Dec 2013
    Location
    Garlemald
    Posts
    105
    Character
    Sigmund Galt
    World
    Tonberry
    Main Class
    Reaper Lv 100

    NIN wishlist for 7.0

    I think NIN is currently one of the jobs that are really fun to play. The Mudra system is awesome and keeps you quite busy.

    So what would you like to see in 7.0 for NIN? What are your wishes? Who knows? Maybe a dev will read this!

    Here are my wishes.
    • A proper sneaking animation/stance for "Hide".
    • Actual uses for "Hide" in the game.
    • Make "Hide" usable in combat when behind the enemy.
    • Add more weaponskills or abilities only usable while in "Hide".
    • Rework "Mug" entirely, make it actually steal items or gil from enemies that die while under the effect of it.
    • 1 additional Mudra charge.
    • 1 additional shukuchi charge.
    • Hellfrog Medium looks awful. Would like to have it redone or replaced with something more visually appealing.
    • Ability to use the ROG running animation instead of the "Naruto run".
    • Increased potency for Fuma Shuriken.
    • Reduce Shade Shift cooldown to 60s.
    (3)

  2. #2
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,118
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    I would focus on Rouge base class and give it more Rouge abilities, especially at the lower levels.
    (1)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.

  3. #3
    Player
    Xerozell's Avatar
    Join Date
    Jan 2017
    Posts
    6
    Character
    Hikaru Kaji
    World
    Lamia
    Main Class
    Ninja Lv 93
    Ummm.....I sincerely hope none of that happens.
    (3)

  4. #4
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    898
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    I'm all for improved animations/sound effects and Mug could use the rework or a replacement. The item bonus doesn't even work when it's relevant and it's attached to a 2min cd that isn't very powerful and just gives Kenki for some season. The split 5% damage buff could also be moved to Trick Attack.
    (0)

  5. #5
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    462
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Ryskim View Post
    • A proper sneaking animation/stance for "Hide".
    • Actual uses for "Hide" in the game.
    • Make "Hide" usable in combat when behind the enemy.
    • Add more weaponskills or abilities only usable while in "Hide".
    • Rework "Mug" entirely, make it actually steal items or gil from enemies that die while under the effect of it.
    • 1 additional Mudra charge.
    • 1 additional shukuchi charge.
    • Hellfrog Medium looks awful. Would like to have it redone or replaced with something more visually appealing.
    • Ability to use the ROG running animation instead of the "Naruto run".
    • Increased potency for Fuma Shuriken.
    • Reduce Shade Shift cooldown to 60s.
    I wanna apologize but these are the worst change suggestions for NIN I've seen and I played Endwalker Launch NIN xX
    but let me join the fray:
    • If they bring a change to Hide it just be an Movement Speed Boost for NIN only (kinda like Assassin from Ragnarok Online)
    • Kassatsu should have Hyosho Ranryu and Goka Mekkyaku Ninjutsu at lvl50 and maybe a boost at lvl76, so your Muscle Memory doesn't play against you in sublvl76 content
    • I prefer the Old Trick Attack/Mug over the New tbh though the new versions are not a deal breaker
    • A somewhat Prediction: A Raiju Equivalent for Katon may come

    I still wonder how NIN Players didn't riot over Huraijin xD"
    (0)

  6. #6
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by RyuuZero View Post
    [*]Kassatsu should have Hyosho Ranryu and Goka Mekkyaku Ninjutsu at lvl50 and maybe a boost at lvl76, so your Muscle Memory doesn't play against you in sublvl76 content
    the ninja kit level 50 and below is still pretty packed, so I'm okay with having lower level ninja not have access to the upgraded mudra combos. Lower level content isn't so tough as to have it make a huge difference accidentally using a less potent skill. If they're moving down ninja skills to level 50, I'd rather have armor crush as the level 50 capstone skill
    (0)

  7. #7
    Player
    SargeTheSeagull's Avatar
    Join Date
    Dec 2016
    Posts
    421
    Character
    Rad Calidum
    World
    Ultros
    Main Class
    Red Mage Lv 100
    Not a ninja main but I'll throw this out there:

    Rework mug and trick attack to how they were before 6.1.

    Duality returns as a low level bunshin. For ShB/EW babies, Duality caused your shadow to replicate your next action.

    You learn armor crush in the 40's.

    Katon changes forked/fleeting raiju into forked/fleeting kaju, a high potency melee aoe.

    A CD that costs around 20 ninki that doubles the potency of your next fuma shuriken. Perhaps this can be an added effect on an existing ability.

    A low level version of bhavacakra learned around 18.

    I'd totally rework AoE. Death blossom is now on an 8 sec CD but sets down a doton. Using any attack while standing in doton damages all nearby enemies. Hollow nozuchi has a 50% chance of triggering after any weaponskill.

    Hyoton has the added effect of halting the duration of huton for 20 seconds.

    Raiju/Kaju can be used for 10 seconds after using the respective mudra.
    (4)
    Last edited by SargeTheSeagull; 01-29-2024 at 01:11 AM.

  8. #8
    Player
    Mostly_Raxus's Avatar
    Join Date
    Jun 2017
    Posts
    487
    Character
    Rax Ryujin
    World
    Adamantoise
    Main Class
    Ninja Lv 100
    Please for the love of all things holy:

    Make hide remove stealth when recast, also remove its dam CD, its not like we can use it in combat, i'm sick of blowing my opener when randoms decide to wait 16.2491 seconds to pull..

    also cant mug and trick attack be the same button? same can be said with a lot of buttons we have that are "the single target or aoe one" just make the function based on number hit, or first target revives x damage and x for remaining up to cap..

    besides the 3rd button to our st 3 button rotation(s), nin's entire toolkit is basically a mirror of single target and aoe versions


    also op not really a fan of hide, almost wish it were removed, its clunky and is such a worthless stealth that its entire mechanic could be solved by removing ninjutsu CD while not in combat.
    (2)
    Last edited by Mostly_Raxus; 01-28-2024 at 02:09 PM.

  9. #9
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    what id like to see

    Hide pauses Hutons timer just a prepull QoL
    remove Mesui and Mudras just now give Ninki (fuma 5,raiton/katon 10 and Doton/suiton 25)
    remove Forked Raiju
    Follow up for katon and kassatsu jutsu's like fleeting raiju (but shares a button with Fleeting Raiju)
    Baha/Frog merged or just new animations for both
    Shade Shift 90s CD
    revert Trick attack and Mug
    (0)

  10. #10
    Player
    Mecia's Avatar
    Join Date
    Jul 2020
    Posts
    359
    Character
    O'ssu Mecia
    World
    Twintania
    Main Class
    Black Mage Lv 100
    My complaints are mostly to do with the 2m meta but id like for Raiju to not break from GCDs. I dont have the capacity to think what that would mean for the job but it is annoying as hell.
    (7)

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