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  1. #8
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,263
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Toutatis View Post
    Even the Alexander raids, you have the impression of visiting the inside and have a few encounters. Nowadays it’s just a nondescript arena with a decor that more than often has little relevance and could be anything.
    In alex, they got rid of the trash for savage because it was not going to threaten savage raiders, other than door bosses. What I noticed them do in Omega was to put the trash packs in a solo duty and that way you only do them once. It's a way of stopping the repetition so you can continue trying to beat the real boss.

    If you have the sort of raids that involve going a long way then they last longer and make you feel guilty for leaving after the first boss was defeated and this game has established a system where a dungeon rarely takes longer than 16-30 minutes and a trial/raid pull rarely takes much more than 10 minutes, which gives you the opportunity to stop any time without disrupting the raid a lot.

    But we do have some examples now of what would happen if they added this sort of interaction and trash back into raids, because it's in variant and criterion dungeons. While it is fun, it creates the issue of having to defeat the prior bosses every time to get to the one you really want to learn. At least in criterion you only need 4 players to be good enough to get through them quickly, rather than 8 people, but it could still create a situation where after beating the first boss, you feel guilty for needing to leave.

    Oh and the one savage raid we have this in each tier, the last floor, creates that guilt as well. All the work to get through the first phase so that the second phase can be practiced and then someone has to leave.
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    Last edited by Jeeqbit; 10-31-2023 at 12:49 AM.
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown: