Quote Originally Posted by Toutatis View Post
normal raids that have lost their environments and that are just a single square or circle arena with a boss in the middle that nothing really differentiates from trials
For raids, it wasn't really the community causing arenas to be a square or a circle. It was a design decision because it allows mechanics to be spread evenly and not have terrain issues like Twintania. It also allows them to be spread evenly. A similar issue was recently addressed in frontline PvP where some teams had an advantage based on the terrain so it was made into more of a triangle.

But I think they can do it the way they did it in P7 or P10.

I just would like it to make sense why it's a circle or square. For example, having rubble around it that isn't a square, but the invisible wall just being a square, or being a town center or a temple.