Quote Originally Posted by PyurBlue View Post
snip
Fair point. And yes, I might've been hyperbolic. I'm more inclined to agree with Jeeqbit's comment, like I said.

But, all these proposed solutions are being thrown around as various ways of fixing the game. Some innocent QoL, others massive changes to the game.

As in the case of someone making an innocent request for additional hotbars. SE adding more optional hotbars for some players who'd like them wouldn't damage the game in any way. Yet, the poster was inundated with naysayers telling them to be more efficient and that they're doing it wrong. I don't need or care about more optional hotbars, but why exactly attack the poster for asking for something so innocent?

How about the currently 40 pages of just buy gear off the MB regarding the AR? A couple of extra conditions that wouldn't change anything about how the roulette works right now, being attacked with, "...you're playing the game wrong".

Here's the issue with the community. It's not a unified entity, but it also can't even agree on what a solution would be. In cases where a fix wouldn't even hurt the majority of the playerbase, they'll jump in and drown out the posters asking for small innocent changes. In much bigger changes, it becomes a pool of who's louder about how the change should be implemented, listed in one to two paragraphs, without any consideration about said downsides and how to alleviate them. Everyone thinks they have the right solution to a problem, until the solution is implemented and things become worse.

If the community as a whole could discuss things civil, take all the ideas, consider each of them and their merits, list their potential negatives and provide them all as player feedback and then allow the devs to implement the one that serves best, that's worthwhile.

But that's not what's happening. Players come up with solutions only from their point of view, those get implemented if they scream loud enough, then a new set of players who were never involved before get hit with problems, they suggest different solutions only from their side if they scream loud enough, and that's how we keep getting into these situations.

No solution is going to perfect for all the things all the time. If we're going to give feedback, it needs to be considered from all angles and with eyes open to expected consequences.

But if we're unwilling to do that, consider all of the playerbase as a whole and they're different ways of playing the game, then yes I'd rather SE not take feedback at all.