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  1. #11
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Nothing could really change the CT Raids.
    I doubt even SE saying they'd be going back to revamp them could change that.

    Unless they Got rid of the Hard Poetics Cap, and made Past Expac Tome Gear have no story requirements at all for those that overlevel extremely fast.

    That said, it was obvious that the Ilvl change was a: Get it to "Work as Intended" Change that I actually was asking for in its general outcome.

    While I may prefer more active and fun raids. The Luck of the Roulette is still a thing. and until they get people to require other AR Raids as mandatory. Nothing will change.

    Also get ready. in some months FFXIV WILL OPEN TO XBOX PLAYERS.

    So get used to a rapid influx of CT Raids for a short while into Dawntrail.

    Otherwise, just queue direct like others do.

    For example when they are after AR Coins for upgrade trade-ins, or item/glamour farm(if you ain't running a PF for them.)
    (2)

  2. #12
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Brightamethyst View Post
    This change was never going to "fix" alliance roulette because ilevel cheese was never the main cause of "Crystal Tower Roulette" in the first place.

    Fact is, CT is the lowest common denominator. It's lowest level and the only set everyone is guaranteed to have unlocked. In order to get Nier in roulette, every single person has to be level 80+ and have the raid unlocked. Meanwhile it only takes a single player below level 60 to toss the other 23 people in CT. It will ALWAYS be the most common raid, ilevel cheese or no.
    Kinda right but no. Its literally because CT is required for msq and that skewes the roulette
    (3)

  3. #13
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,190
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    i doubt anyone who really wanted that change on their own accord believed it would change significantly.
    its more of a very little change some might not even notice. i'm still glad they did it though.
    (0)

  4. #14
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    So long as all the alliance raids are in the same roulette, Crystal Tower ones will be heavily biased. Lowest level, only ones required for MSQ.
    (8)

  5. #15
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,279
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Because the only fix is to put crystal tower into MSQ roulette where it belongs.
    (4)

  6. #16
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    The only real way to make the CT raids fun again is to ilvl cap them. Set lota to ilvl 90, syrcus to 110, and WoD to 130. WoD is the least effected by ilvl changes, but this would heavily influence mechanics seen in the others.



    Or, as a really fun change, make alliance roulette min ilvl only.
    (4)

  7. #17
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,385
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    The only real way to make the CT raids fun again is to ilvl cap them. Set lota to ilvl 90, syrcus to 110, and WoD to 130. WoD is the least effected by ilvl changes, but this would heavily influence mechanics seen in the others.



    Or, as a really fun change, make alliance roulette min ilvl only.
    Jobs have been so badly potency crept since ARR you would need to make it MINE to even see half of circus tower mechanics and LOTA isn’t much better
    (3)

  8. #18
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    708
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Valkyrie_Lenneth View Post
    The only real way to make the CT raids fun again is to ilvl cap them. Set lota to ilvl 90, syrcus to 110, and WoD to 130. WoD is the least effected by ilvl changes, but this would heavily influence mechanics seen in the others.



    Or, as a really fun change, make alliance roulette min ilvl only.
    It's not enough. Level 50 has been reduced to a tutorial at this point. You could make CT hit as hard as you want, but you could still essentially AFK through it all because you only have to hit one button or combo 90% of the time on a given class.

    If CT was revamped, it would also need a revamp of all jobs to make it engaging. If SE could do that I'd take it over what we have now. Just putting CT in its own roulette seems easier though.
    (0)

  9. #19
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by PyurBlue View Post
    It's not enough. Level 50 has been reduced to a tutorial at this point. You could make CT hit as hard as you want, but you could still essentially AFK through it all because you only have to hit one button or combo 90% of the time on a given class.

    If CT was revamped, it would also need a revamp of all jobs to make it engaging. If SE could do that I'd take it over what we have now. Just putting CT in its own roulette seems easier though.

    You must not remember the old days of Syrcus. It was probably more difficult on launch than WoD was. There are mechanics in that place no one has seen since 2014. LotA probably wouldn't really be much harder, thats true. Really the only mechanics you ignore are the towers on King Behemoth, and some of the aoe patterns on the last boss. No one drags skeletons out on the platforms on the first boss either, because its easier to just heal through the damage.


    But Syrcus. Oh man if people had to do syrcus mechanics they'd be completely lost. One of my friends had someone in syrcus yell at the alliance for not taking the purple orbs to the lightning towers because it made ancient flare hit harder. Little did they know about Daybreak. 2nd boss? No one has to kill the adds because DPS is high enough to kill him before he wipes the party. No one has seen the jumping platforms in ages, let alone the robots you have to split into parties to deal with, and tethering them properly.
    (7)

  10. #20
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,298
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Its almost like the msq makes them mandatory or something
    (5)

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