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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,714
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    The only real way to make the CT raids fun again is to ilvl cap them. Set lota to ilvl 90, syrcus to 110, and WoD to 130. WoD is the least effected by ilvl changes, but this would heavily influence mechanics seen in the others.



    Or, as a really fun change, make alliance roulette min ilvl only.
    Jobs have been so badly potency crept since ARR you would need to make it MINE to even see half of circus tower mechanics and LOTA isn’t much better
    (3)

  2. #2
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    734
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Valkyrie_Lenneth View Post
    The only real way to make the CT raids fun again is to ilvl cap them. Set lota to ilvl 90, syrcus to 110, and WoD to 130. WoD is the least effected by ilvl changes, but this would heavily influence mechanics seen in the others.



    Or, as a really fun change, make alliance roulette min ilvl only.
    It's not enough. Level 50 has been reduced to a tutorial at this point. You could make CT hit as hard as you want, but you could still essentially AFK through it all because you only have to hit one button or combo 90% of the time on a given class.

    If CT was revamped, it would also need a revamp of all jobs to make it engaging. If SE could do that I'd take it over what we have now. Just putting CT in its own roulette seems easier though.
    (0)

  3. #3
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by PyurBlue View Post
    It's not enough. Level 50 has been reduced to a tutorial at this point. You could make CT hit as hard as you want, but you could still essentially AFK through it all because you only have to hit one button or combo 90% of the time on a given class.

    If CT was revamped, it would also need a revamp of all jobs to make it engaging. If SE could do that I'd take it over what we have now. Just putting CT in its own roulette seems easier though.

    You must not remember the old days of Syrcus. It was probably more difficult on launch than WoD was. There are mechanics in that place no one has seen since 2014. LotA probably wouldn't really be much harder, thats true. Really the only mechanics you ignore are the towers on King Behemoth, and some of the aoe patterns on the last boss. No one drags skeletons out on the platforms on the first boss either, because its easier to just heal through the damage.


    But Syrcus. Oh man if people had to do syrcus mechanics they'd be completely lost. One of my friends had someone in syrcus yell at the alliance for not taking the purple orbs to the lightning towers because it made ancient flare hit harder. Little did they know about Daybreak. 2nd boss? No one has to kill the adds because DPS is high enough to kill him before he wipes the party. No one has seen the jumping platforms in ages, let alone the robots you have to split into parties to deal with, and tethering them properly.
    (7)

  4. #4
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    734
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Valkyrie_Lenneth View Post
    You must not remember the old days of Syrcus.
    I haven't so much as set foot in the alliance roulette in years, so you'd be right. Maybe I'm not remembering how hectic the raids can be, but the complexity (or lack of it) at level 50 is still needs to be addressed. Even if you had to deal with mechanics, it would feel more like running around during boss downtime than anything else since you'd barely have to keep track of your rotation. That's especially true for DPS since the rotation is the class. At least tanks and healers on paper have other stuff to look out for.

    Level 50's simplicity isn't limited to being a problem in AR either, it hurts all 50 content, but CT is the worst of all. I just wouldn't want to see the problem only half fixed by leaving level 50 jobs as dull as they are.
    (0)