Quote Originally Posted by LilimoLimomo View Post
If half your teammates are only there for the rewards, that's the amount of people who won't be queuing if you remove the extrinsic rewards. So queue times would roughly double. And then of course, there would likely be some amount of players who genuinely enjoy PvP intrinsically who no longer queue because those increased queue times aren't worth the hassle to them. Queue times could become pretty nasty.


There's no meaningful difference between the rewards you listed and EXP; it's all just extrinsic rewards, and all of it will attract players who are only PvPing for those rewards.
I realized I didn’t make it clear that i meant remove the daily roulette EXP reward. Not the reward for doing Frontline itself, in fact i do want it to get just a little bit extra.
So i apologize for that.

As for the rewards there should be “unique” rewards that motivate people to learn and enjoy FL overtime. Nothing new added to the wolf marks vendor, Current achievements rewards are just typical armored horses/reskinned flying watermelons, which is eh whatever. But my main point is removing EXP surely will reduce the number of players a LOT which, again, is pretty risky and decisive decision, but will improve the quality of FL matches since most people who queue in know what they’re doing. And hopefully as time passes FL gets some fixes and more rewards i think people would play FL more seriously and actually try to put some effort, new “worthwhile” rewards will attract new players to do FL.