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  1. #1
    Player
    DendrielConcade's Avatar
    Join Date
    Jan 2022
    Posts
    57
    Character
    Dendriel Concade
    World
    Faerie
    Main Class
    Machinist Lv 100

    Rant Thread - PvP is a balance mess and there's no good answer to fix it

    For those coming in saying they enjoy it and don't see a problem with it, good for you, keep enjoying what you enjoy I'm not here to dictate your life but personally I have my opinions on the matter and felt like putting it out there.

    PvP is a mess in my opinion, and from what I've heard before its never been that great as well. Started in 5.1 so I got my taste of Shadowbringers PvP before it made its way out and frankly I don't remember hating it that much compared to what we have now. The current iteration just feels off, like every class is designed to Duel in The Wolves Den which is where most of this design is actually quite nice but we have Frontline/Crystal Conflict/Rival Wings as our main things to actually do. Nothing I could put in this post to suggest better options would actually keep the main vibe of the current PvP environment without massive changes to things like:
    1. Making it more in-line with Hero Shooter-esk games, downside is queues are forced to be class based which will have queue issues and meta issues.
    2. Removing most of the Crowd Control, downside is certain teamcomps will just get smeared due to RNG of not having the CC Comp.
    3. Having the ability to play with friends for more interesting and fun times without closed lobbies, issues are obvious though can already see the many folks putting together comps to be as sweaty as can be.

    The most realistic thing I can think of is just making Standard-Issue Elixir have a cooldown of 45s/60s. Its my most hated part of all of the PvP nonsense, including MCHs being the way it is, DRG being tanker and having more consistent damage without detriment than DRK, WHM Miracle of Nature/Being able to self-cure/its existence the way it is in PvP. Elixir provides a full reset with no cooldown on a 5s cast time(which due to casting mechanics, its less than 5s and you can move while its finishing due to slide-casting.) which is so damn comically powerful that I feel like its justified competitively or casually for it to be changed. Using it will actually put you in a state of needing to play smarter, hell it could even reset Guard/Purify on cast to make it more juicy to compensate for the substantial hit you'll take to being able to run off and full heal every 30s of combat.

    Honestly wouldn't be bitching up a storm if the PvP Fortnite Battlepass wasn't a thing that had beautiful sets of armor that are FOMO to I assume make people play their Overwatch 2 Push Game-mode or just do Frontline Roulette for 2ish weeks every day. Either way, its just mostly complaining at the end of the day, like any of this will change but we all gotta vent sometime.
    (2)

  2. #2
    Player
    4clubbedace's Avatar
    Join Date
    Jun 2022
    Posts
    383
    Character
    Viorel Amala
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    option 1 and 2 sound terrible ngl.

    3 is ok for casual mode, having a duo queue option for casual feels alright. leave ranked single queue tho.
    (1)

  3. #3
    Player
    DendrielConcade's Avatar
    Join Date
    Jan 2022
    Posts
    57
    Character
    Dendriel Concade
    World
    Faerie
    Main Class
    Machinist Lv 100
    Oh totes, its the reason why I listed them as poor options with their posted awful sides shown. I could go on with suggestions for paragraphs though for actual viable options but like I said, nothing will change really and I just felt like venting a bit.
    (0)

  4. #4
    Player
    Mecia's Avatar
    Join Date
    Jul 2020
    Posts
    359
    Character
    O'ssu Mecia
    World
    Twintania
    Main Class
    Black Mage Lv 100
    Their patch cycle is far too slow for the kind of iteration PvP needs.
    (2)

  5. #5
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,051
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Don't make it inline with or alike any other game, if want that why leave that game in the first place.

    Doing something about the jobs... eg. remove LB limit when you get to past the green green mark in frontline fair and square, for more interesting gameplay as wel as to not being able to extreme exploit the system either as it is now.
    (0)

  6. #6
    Player
    DendrielConcade's Avatar
    Join Date
    Jan 2022
    Posts
    57
    Character
    Dendriel Concade
    World
    Faerie
    Main Class
    Machinist Lv 100
    Mind you I wasn't saying I'd want anything on that list, I'd really really really not want the first option, more of just suggesting things that others could potentially say that I already am saying its not fullproof or a good idea.

    Removing an entire mechanic from a class because they're ahead of the curve sounds horrid, Frontline frankly just needs to get rid of Battle High, giving people a casual 10/20/30/40/50% DMG&Healing buff just because they're good at not dying is hellish, and if it isn't removed then just remove the healing received for fuck sake not only does sprinting away already almost guarantee you live unless you have 8+ people running after you actually fighting someone that does more damage than you and takes less is just not fun whatsoever.
    (1)