Quote Originally Posted by SigmaOZ View Post
That clearly shows how much better the models were in 1.X, I wish they brought them back.


Modern GPUs should be more than enough to handle the high polygon count.
There were obviously systems then that could handle it. They could have had graphic options that allowed players to choose higher or lower quality models instead of throwing all that out. It's funny that the difference between highest and lowest quality in the game now is so narrow. Must be the console mentality.