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  1. #31
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Unlike with pre-existing jobs, it's hard to gauge the naming choice without having a proper story context. It's a bit like calling a job 'Riskbreaker' without having the background of Vagrant Story. In the end it just comes down to how interesting the lore behind the Turali hunters turns out. If the Vipers themselves end up being some form of local special forces, then it could turn out to be a fun concept.

    In terms of gameplay, this sounds promising. My interest in it will depend on the mobility options that come with the job. I like the fact that they seem to be aiming for it to be more skill intensive, but we'll see if they actually pull it off. Hopefully it will have both higher APM while also maintaining interesting positioning requirements, because players on existing jobs will be looking for ways to downplay it on release. It's that console wars effect, where everyone else in the subrole suddenly feels compelled to justify their reason for not switching (although melee dps has just been through this, so I suspect caster will be shaken up a bit more by its new entry).
    (1)

  2. #32
    Player
    Wyssahtyn's Avatar
    Join Date
    May 2017
    Posts
    851
    Character
    Saika Kinoshita
    World
    Mateus
    Main Class
    Rogue Lv 53
    initial impression is that it might play like reaper with the swordstaff mode being the enshroud equivalent. personally i'm whatever about it. hope the glams are good; if it gets katana as a weapon glam i can use it for my main, otherwise i'll probably just level it to cap and continue complaining about samurai when it inevitably gets gutted in dt.

    edit: y'know, now that i think about it, i said enshroud but i don't play reaper enough to know their abilities. the swordstaff abilities made me think about that reaper move where your avatar comes out and takes a swipe at the target. that's what i meant.
    (0)
    Last edited by Wyssahtyn; 10-26-2023 at 08:47 AM.

  3. #33
    Player
    SpiralMask's Avatar
    Join Date
    Dec 2016
    Posts
    444
    Character
    Aubrenard Sondraix
    World
    Balmung
    Main Class
    Warrior Lv 90
    Looks pretty, given that we only saw 4-5 animations (a few of the same just from different camera angles, as is the norm for early showcases)

    The zidane-esque weapon style seems cool, and i wonder what that blue energy they use to power up will be, if not just aether.
    (1)

  4. #34
    Player
    Raraka's Avatar
    Join Date
    May 2022
    Location
    Limsa Lomisa
    Posts
    268
    Character
    Raraka Raka
    World
    Brynhildr
    Main Class
    Warrior Lv 100
    I got very hyped when it was revealed BUT THEN he put the swords together and that was where my hype died

    I really wish they went full send on the twin-blades fantasy with something ridiculous like a 1.5 GCD under burst/buff windows. The whole "Hard hitting attacks" with the single blade mode doesnt really sell it for me, so I will probably wait for the full reveal before deciding if I like it or not
    (0)

  5. #35
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Even though VFX are subject to change, the skill that snaps you into Swordstaff mode was OGCD coded (The light blue swirl).

    I hope this is the case where you are expected to swap between twin sword and swordstaff, each contributing to the empowered state, however unlike other swaps, you can stay in the form you prefer and swap primarily to deal with separate cooldowns. I'd be a little disappointed if it was just filler + combo then swap and then another filler + combo then swap.

    Aesthetic is A+ though.
    (3)

  6. #36
    Player
    jrollins89's Avatar
    Join Date
    Feb 2014
    Posts
    66
    Character
    Master Ball
    World
    Gilgamesh
    Main Class
    Fisher Lv 100
    Some people are complaining about the animations being "bland". But that is exactly why the job appeals to me. I think there is room for both sparkly, flashy jobs and more "grounded" jobs.

    My favorite button to press in the game as a DPS is "Scattergun" (MCH AOE shotgun). It is a slow, deliberate shot. And because the animation is so grounded it feels like it has more impact. Compare that to MCH's 1-2-3 combo where my Roe is doing pointless summersaults and cartwheels every second shot. There is no weight behind it, feels like I might as well be shooting foam nerf bullets. Needless to say I prefer the PVP interpretation of MCH's 1-2-3 to the PVE version (shout out to the sniper rifle limit break, just perfection).

    Now obviously from what we've seen of the Viper animations they attack very fast so the comparison isn't 1:1. Hopefully SE can still capture the feeling of impact and weight behind Viper's slashes in the same way Monster Hunter manages to do with Dual Blades (and to a lesser extent Insect Glaive) despite also being relatively fast weapons.
    (6)
    Last edited by jrollins89; 10-22-2023 at 08:40 AM.

  7. #37
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,887
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    It looks cool but if it's anything like recent job design i don't think i'll play it much other then leveling it for the sake of leveling it.

    I really hope it differs from melees
    (0)

  8. #38
    Player
    SalamanderIX's Avatar
    Join Date
    Sep 2017
    Posts
    88
    Character
    Lucida Sans
    World
    Famfrit
    Main Class
    Dark Knight Lv 100
    I'm interested to learn a bit more. At the moment it looks like a weapon fighter purely... But I'm sure as we learn more about where they harness their power from, the lore behind Vipers - it could become something even more appealing beyond their choice of arms.
    (0)
    Last edited by SalamanderIX; 10-22-2023 at 08:01 AM.

  9. #39
    Player
    Llynethil's Avatar
    Join Date
    Feb 2021
    Posts
    266
    Character
    Llynethil Kindle
    World
    Balmung
    Main Class
    Botanist Lv 90
    Feels like pugilist got tired of punching and picked up swords, just initial trailer makes me meh about it, but we'll see when more info comes out.
    (1)

  10. #40
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,242
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    I was really hoping for corsair, but an original take for a job is a pleasant surprise! I can't wait to try it! I'm already hunting for glams for it!
    (0)

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