I’m not optimistic at all. Looks like another builder/spender with a slightly faster GCD.
I’m not optimistic at all. Looks like another builder/spender with a slightly faster GCD.
If you told me this was an old Ninja reveal trailer i would have believed you. I barely see any difference.
It's definitely the "less spectacular" of the DPS jobs. Looks surprisingly down to earth (Comparatively) to the other melees. That naturally makes it look underwhelming but I guess that's the point of the whole Expansion? To bring things down so that they can start building up again.
It seems like a class built on the use of poisons and exotic substances. Like a Witcher, where you imbue yourself with augmenting aether to hit harder. At least judging from the blue fire aura? The double blades make me think of Zidane from FFIX. I definitely expect some of the weapons from that game to show up next.
I am personally underwhelmed. It looks really generic. The weapon is kind of cool I guess?
That being said, I’m a caster main, so this was never going to be my thing. Hoping that the green mage or whatever silly name they come up with is at the JP fan fest in a couple of months.
Dudes have seen 4 GCD and one CD and already think the job looks lame.
Wanted a judge like job using two swords, Zidane like thief, real rogue job that isn't Ninja. Viper seems to check all those marks.
So far we only have the artistic direction, sounds like a very physical oriented job with empowering.
We have 4 GCDs using the 2 swords, 2 GCDs using the combined sword, a buff and an empowered GCD.
This is mere speculation but I feel that the job will be fast paced and playing with divided and combined stands.
I'm very curious about the job, so far it's been a very good surprise.
Gameplay wise we will have to see, this is way too early to speculate.
Know a lot of people wanted something with dual swords specifically, and it's what people want to play as when they jump into an MMO. While I have one true love in monk, I am happy for the people who want this kind of thing.
It doesn't have a lot that makes it stunningly unique from the surface. Then again, neither did the gunbreaker from its preview alone, but the gameplay in action gives it more life. Think the trailer we saw was unflattering, though not going to assess the uniqueness of the job based on it.
https://forum.square-enix.com/ffxiv/...=1#post6368587
Reaper reveal trailer didn't do much more. Pretty sure people just remember the highly colourful and in your face weapon trails, I know that drew me in initially as well.
On the one-hand, I'm disappointed we didn't get a pirate job or a pistol and saber job.
On the other-hand, Viper and the dual-wield-to-dual-bladed weapons look interesting. (*´▽`*)
I hope it takes more influence from Zidane and gets some of his Skill and Dyne abilities and maybe some abilities and traits from traditional FF-Thieves. ٩(๑❛ᴗ❛๑)۶
I am also interested to see how they're going to differentiate between Viper and NIN's weapons.
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