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  1. #1
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Wanted a judge like job using two swords, Zidane like thief, real rogue job that isn't Ninja. Viper seems to check all those marks.

    So far we only have the artistic direction, sounds like a very physical oriented job with empowering.
    We have 4 GCDs using the 2 swords, 2 GCDs using the combined sword, a buff and an empowered GCD.
    This is mere speculation but I feel that the job will be fast paced and playing with divided and combined stands.

    I'm very curious about the job, so far it's been a very good surprise.
    Gameplay wise we will have to see, this is way too early to speculate.
    (8)

  2. #2
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    On the one-hand, I'm disappointed we didn't get a pirate job or a pistol and saber job.
    On the other-hand, Viper and the dual-wield-to-dual-bladed weapons look interesting. (*´▽`*)
    I hope it takes more influence from Zidane and gets some of his Skill and Dyne abilities and maybe some abilities and traits from traditional FF-Thieves. ٩(๑❛ᴗ❛๑)۶
    I am also interested to see how they're going to differentiate between Viper and NIN's weapons.
    (3)

  3. #3
    Player
    LoadedVirus's Avatar
    Join Date
    Feb 2022
    Posts
    57
    Character
    Kaiya Loinnir
    World
    Ravana
    Main Class
    Gunbreaker Lv 99
    It's cool however I'm not a fan of the dual blade fuse mechanic, if you want a dual-wielder then have a dual-wielder... no need to be all extra about it.
    (1)

  4. #4
    Player
    Rychu's Avatar
    Join Date
    May 2023
    Posts
    107
    Character
    Damian Ravenhold
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Honestly I think a lot of the negativity is a bit misplaced. If we compared Viper's reveal to Reapers then yeah it is almost objectively a worse reveal. But we do have to factor in that Endwalker's Pre-release showcases were much different due to the pandemic. We only had two digital fanfests so they had to show more to compensate. If we compared Viper's reveal to Gunbreaker's, the reveal makes a lot more sense. Gunbreaker's reveal while cool conceptually, the reveal trailer showing gameplay was lame as fuck and didn't showcase anything cool about the job. Dawntrail's Pre-Release schedule is much closer to Shadowbringers so I think we should be looking at it from that lens. Would I have like more revealed? Yes. Do I think the community is being overly critical? Also yes.
    (1)

  5. #5
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,556
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rychu View Post
    If we compared Viper's reveal to Reapers then yeah it is almost objectively a worse reveal.
    If we compare it to other reveals, Reaper is an outlier. In general, they don't show flashy animations and keep things to a minimum in terms of flair, generally not even showing level cap actions. Reaper breaks this as everything is flashy, including their 123 combo with the vibrant teal and black weapon trails.

    Take any other job and you would be hard pressed to make a reveal look as appealing as Reaper whilst still following the general constraints they tend to have when making these reveals. If all reveal trailers from now on are going to be compared to Reaper, just because it is flashy, then people are going to be severely disappointed, as most jobs just aren't that flashy to begin with.
    (4)

  6. #6
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    671
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    one word, KIRITO-SAMA
    (1)

  7. #7
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,160
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Know a lot of people wanted something with dual swords specifically, and it's what people want to play as when they jump into an MMO. While I have one true love in monk, I am happy for the people who want this kind of thing.

    It doesn't have a lot that makes it stunningly unique from the surface. Then again, neither did the gunbreaker from its preview alone, but the gameplay in action gives it more life. Think the trailer we saw was unflattering, though not going to assess the uniqueness of the job based on it.
    (5)

  8. #8
    Player
    Palladiamors's Avatar
    Join Date
    Feb 2017
    Posts
    309
    Character
    Ishimar Furial
    World
    Cactuar
    Main Class
    Summoner Lv 93
    Quote Originally Posted by Kalaam View Post
    Dudes have seen 4 GCD and one CD and already think the job looks lame.
    But isn't that the point of a reveal? To get people excited?

    My two cents, I don't hate it but I don't love it either. I DID want a dual sword job though and it being more down to earth appeals to me so it's a net positive. I am cautiously optimistic.
    (8)

  9. #9
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    The point of a teaser is to... tease, not reveal the whole job.

    FF XIV Viper seems to take some inspiration from Locke's Sky Mirage Dive.
    With Zidane's weapon style, it really pushes the idea of what if Rogue was an actual job rather than a class.

    I have good expectations
    (6)

  10. #10
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,556
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by CKNovel View Post
    FF XIV Viper seems to take some inspiration from Locke's Sky Mirage Dive.
    Dragoon's HEY, that's MY action (assuming it survives the rework).
    (2)

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