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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,882
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Rychu View Post
    This is part of the reason why I think that the 2 minute meta is bad for the game overall. It requires everything to be designed within this small time frame and every job that existed before it will have to be gutted to end up fitting into that bubble.
    To be fair, jobs being advantaged even over others of equal raw DPS for being able to deal their damage in tight bursts goes back to 2.4. It's not new.

    All that has changed over time is the degree to which kits are tailored to reduce the disparity between nDPS and DPS (raw DPS vs. in-party-contexts-DPS) by making damage profiles more similar.

    We could as easily have all kits just spread out their damage further despite 2 minute buffs. And we'd still be max-bursting inside of 15s windows (or, if we were to go back to pre-EW, within 10s windows), even if we had just one raid buff or those raid buffs were staggered.

    The context has not forced the kit design; we are as bursty as we are not so much because of that context (for which we otherwise could just compensate less advantaged jobs with greater raw dps, especially if we have no plans for mainstay 4-man Savage content or are okay with adjusting how raid buffs work to reduce their scaling with party size) as simply because the devs seem to think that we believe that it is more fun to have periods of dense action than to have more constant moderate action.
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    Last edited by Shurrikhan; 11-10-2023 at 04:12 AM.