Quote Originally Posted by Rein_eon_Osborne View Post
This over here, made ShB Nascent Flash felt satisfying to use. I remember back then there was no way you could sustain yourself with Nascent Flash > regular AoE combo in a wall pull. WARs in those time simply don't do enough dps to generate enough sustenance that way. Paired with Chaotic Cyclone & using it on Decimates however, it became a different story. It makes decision making actually a thing even in the most braindead content in the game.

Today's RI/BW made that decision making less of a factor while also eating away what's little left on the green role's job within dungeon. If this is a solo game I wouldn't care, but here we are lol.
What made ShB Nascent interesting was that you needed to have at least an understanding of the job to get the most out of it, it could provide healing anywhere between "wet noodle" and "healing yourself to full" depending on your understanding of when to best use it.
Endwalker Bloodwhetting and Nascent Flash require nothing but the minimum amount of brain cells to press the ability and then a weaponskill, you could hit Heavy Swing 4 times as far as the game cares.