Not really, you're trying to compare a tool that scales better in AoE to something that only works on yourself. It's the same reason why Bloodbath works even better in AoE vs single target, but still stronger than Second Wind, Bloodwhetting works the same way vs Equilibrium. It's not complicated, they're all useful, but AoE scaling is AoE scaling, same reason why in practice AoE attacks do absurd damage the more numbers you add into the pile because you hit more enemies at once, that's all there is to it. Also Thrill can act as an emergency heal of sorts since it does in fact increase the healing from Equilibrium and I believe the Shake it Off regen, but not from Bloodwhetting. It's also great for times when Max HP is reduced, or something like eating Homing Lasers in UWU where without a full set of cooldowns or an invuln, it hits like a truck.
Indeed with higher numbers it can certainly add up to that, I won't argue the math at the least. That's just how it goes when you add more enemies to the pile though. It certainly won't benediction on single targets, and that's the thing to consider.
Rithy tends to want Bloodwhetting to only work on one enemy at a time which is essentially a large nerf even if not to the potency itself. I can't remember every single thread ever made on this site of course, but the vocal minority here also want Warrior's healing removed completely. It's a sad time. In regards to Shoha II's existence, that's more fine since Samurai actually has a button bloating issue, with WAR especially it doesn't really have too many buttons outside of the 1-2-3, 1-2-4 and 1-2 AoE. A lot of those could just be fixed with 1-1-1, 1-1-2 sorts as a toggleable option of course, if only to quell the people who would find that system braindead...even if there's almost no difference between the two in terms of skill.
Balanced in single target indeed, and just happens to scale a lot better when you add more enemies. It really would depend but honestly as it is, it's not one of the major things that need changing nor is it as insanely broken as people say, or else it would've gotten slapped quite quickly. Nowadays I keep it up for either AoE heals, some mitigation and shielding for bigger hits, or slap it on someone who needs it for whatever reason. It's already quite fine.
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