Quote Originally Posted by Rithy255 View Post
Dungeons should be letting tanks pull more, warrior shouldn't get aoe sustain (400 heal per hit not per enemy), make dark mind have some physical aspects, give dark knight some slow over time sustain.

I think that would honestly make tanking 10x more fun in dungeons, every dungeon shouldn't really restrict pulls as much as they do currently is the main issue.
Essentially agree other than the non AOE sustain on WAR. Might as well make Melee Bloodbath only heal per GCD, that'll make it real sad.

Rest though is quite fine.