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  1. #1
    Player
    Valknut's Avatar
    Join Date
    Jul 2014
    Posts
    107
    Character
    Agni Highwind
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    My 2 cents on this.

    DRK is trash in dungeons, for 2 reasons. LD is something you have to tell the group you are using, or your healer will legit wonder why you're afk. You have to use all your buttons NON-stop to feel like half the tank the other 3 are.

    PLD on the other hand. I could remove every mitigation other then holy power shield thingy and my normal rotation will easily keep me alive and easy to heal. God forbid I use rampart and sentinel the healer may as well afk.

    The BIGGEST difference I have between DRK and other tanks (maybe not GNB, I dunno I don't play it)

    Is I cannot carry a boss fight and heal my party, at all. Ever. When the healer goes down, so do we all. As PLD I'm legit 75% of a healer, and I even have multiple party mitigations to supplement it.

    Why would I play DRK in a dungeon then, it is by far my favorite class to play, and the game makes me feel bad for playing it. I can't just go in blind on lower end content like alliance raids or trials. But on PLD I can, and not only live but often Main Tank the fight knowing nothing about it. Its just so much easier and safer to play.
    (1)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Valknut View Post
    The BIGGEST difference I have between DRK and other tanks (maybe not GNB, I dunno I don't play it) is I cannot carry a boss fight and heal my party, at all. Ever. When the healer goes down, so do we all. As PLD I'm legit 75% of a healer, and I even have multiple party mitigations to supplement it.
    Yet, a DRK is also the job that gives me the best ability to prevent sudden deaths in the first place -- apart from maybe Paladin.

    Just did an Antlion fight in Expert Roulette an hour or so ago where the healer died to the first round of mechanics and TBN, Oblation, the melee's Bloodbath, and some pots for self were plenty to see us through.
    (1)

  3. #3
    Player
    MikoRemi's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    195
    Character
    Miko Remi
    World
    Gilgamesh
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Yet, a DRK is also the job that gives me the best ability to prevent sudden deaths in the first place -- apart from maybe Paladin.

    Just did an Antlion fight in Expert Roulette an hour or so ago where the healer died to the first round of mechanics and TBN, Oblation, the melee's Bloodbath, and some pots for self were plenty to see us through.
    It's certainly handy but luckily you had melee's to even use Bloodbath. BLM and even SMN would be in a pickle other than Second Wind, same as anyone in the Physical Ranged space. Pots aren't also the most helpful things compared to a Clemency or Nascent Flash.

    It's just unfortunate that Valknut still speaks true a bit in that DRK is just a bit off point for dungeons compared to the others. Sure, DRK can work some magic but it's a little more tricky than usual, that much is for sure. It's a preference thing though I suppose.
    (0)
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