Quote Originally Posted by Rein_eon_Osborne View Post
I'm one those healer mains (alongside all healer mains within my own social circle with varied degree of proficiency) that would actually groan whenever we get a WAR in our DF dungeon runs because we know we're not going to need to press more than 1-2 from our bajillion shiny healing buttons---sometimes NONE of them because there are some WARs who knows which order & when exactly they should press their bloodwhetting & other cooldowns. If DF que doesn't enforce a 1T1H2D compo I might as well beg to be vote dismissed so I can rejoin (lol) as 3rd DPS whenever I see WARs---I'm literally there because DF says I have to be.
A rare breed, but a statistical eventuality, just like WAR's who press their buttons so bad they actually die. Terrifying to see but it does exist unfortunately.

I do agree they would need to work on healers more, mostly in giving them actual stuff to do like giving back Miasma 2 and Shadowflare and weaving the jobs in to be more Sage-like in having offensive healing so Cure bots die off and the jobs are allowed to be a little more interesting. Also I can definitely say they're the only real ones who can cleanse, and that's already getting leaned into with the dooms lately. Who knows where else things will go, but I'll hope for the best.

Indeed, yet with the environment currently, there isn't too much need to push oneself. Doing so though either wastes time or worse, gets people destroyed needlessly. Of course people will always be dumb, so I'd like to protect myself and others with my Bloodwhetting and Nascent. I'd love for players to be challenged more but with Stormblood showing me when they tried, yeah DPS can't even be bothered to hit a shiny button that lowers their aggro generation.

I would still put the healer issues into the healer thread really, that's a whole other can of worms not for this thread. Here it's about tank mitigation overall, and yeah there's some tanks that have good mits, some that clearly don't.

I doubt they'll nuke the trinity since it's core to the game, but there needs to be a little more redesigning. What SE decides to do, I don't know. Hopefully Dawntrail will work on reviewing stuff overall over the coming months. I'd rather everyone be happy though, but gutting a class isn't the way. Start the nerf train, and it's a ride that has no brakes.