They should get rid of the concept of actions only mitigating magic damage ideally. You rarely run into trash mobs that do magic damage anyways so won't be a loss. Magic mitigation only doesn't need to exist in normal content.
The past is prologue
This wouldn't be an issue with HoL or Dark Missionary, infact I'd welcome it seeing how ok they are with Shake it off being as busted as it is right now.
But we'd have to rework Dark Mind entirely, as having a skill thats just rampart on a 60s cd seems a bit silly to me.
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