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  1. #26
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,207
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Reimmi View Post
    snip
    For Bard I personally think the PvP Powerful Shot ability would work really well in Paeon. Currently it’s the only song that has no mechanic associated with it (I really don’t consider 100% passive fake greased Lightning a mechanic lol), so having the Burst Shot change to Powerful Shot would give it an actual mechanic of its own. It’d also mean the casting would be limited to that specific window, so they could potentially mix up song rotation to maximise the uptime of mobility before going into the Paeon. Plus, the fake Greased Lightning synergises with cast times by reducing how limiting they can be through the haste effect

    As for Dancer I agree that it was better then they were moving between melee and ranged. Since they have En Avant along with full mobility, it makes sense for them to have to leverage that with rapid repositioning. Unfortunately outside of Curing Waltz and Improvisation (lol), you have absolutely no need to reposition as a Dancer now that they changed how procs work (not that 99.999% of fights aren’t just the entire party sitting up the enemy’s butt lol). Still I think it’d make sense for Dancers to have more abilities that require them to fully leverage their mobility.

    Lastly I personally don’t think ranged phys should ever be ‘equal to’ casters. It just kinda defeats the purpose of the role; they’d be as well just merging them into a full ‘Ranged’ category.

    According to SE’s literal job guide that they wrote lol, physical ranged dps provide support to companions . Except literally every melee not called Samurai / every caster not called Black Mage brings just as much to the table as phys ranged in support. Hell casters arguably have infinitely more valuable support options solely because they have Raise. Red Mage can provide on-demand heals, chain resurrection, damage reduction, damage buffs, and still pumps out respectable dps. Same with Summoner to a lesser extent. Practically every melee has party damage buffs, Monk literally has a copy of Bard’s Nature’s Minne on a shorter cool-down (technically it was Monks first but again, since when was Monk a party support?), Dragoons have been lol’ing their way into raids for years thanks to Battle Litany and the Dragon Eye tether thing (I still cannot fathom why Dragoon is a support/rDPS class, has Yoshi-P played an FF before? Lol).

    Basically I think that what SE needs to do isn’t increasing the overall dps output of physical ranged, they should build upon the ‘supporting the party’ aspect of the role ( which literally does not exist in any other role, according to SE ), and stop giving out copies of every raid buff ever added to melee. They already have enough! Why the hell can Reapers do a party wide regen? They’re edgy dark fighters with a giant sickle for god’s sake, in what world does that theme scream ‘this is a job that likes to help his party and heal his companion’s wounds’
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    Last edited by Connor; 10-27-2023 at 11:58 PM.