Do you buff it by considering 6 buffers in the party? Do you buff it by considering 5 buffers in the party? Do you buff it by considering 3 buffers in the party?
Well it saddens me to think that before, at least, for some mechanics you had to delay a few GCDs to be able to reunite with the whole party and buff everyone. Now press it during the CD. What kind of optimization is this? Isn't everyone's raid buff even dumber now?Buff radius is not a matter of CDs. They are utterly irrelevant to each other.
Now even more so an rpr will use his buff when it suits him, not to suit party members. Without thinking about anything, you remain on the rotation of the balance without the slightest variation. Play like a bot, without thinking about anything.
Does my solution change anything for him? no, he will play like a bot anyway. But at least not everyone will have the buffs but only the 3 classes that were designed to be buffs. Where their gameplay is full of buffs.
every 40 seconds you have to keep up devilment otherwise you'll make everyone lose x critical damage. Every 30 seconds you have to know which job should do the most damage in that specific 10 second window every 30 seconds to optimize your rdps also in an extreme way but essentially that of the party, thanks to your knowledge and the help of the other dps who help you they say: "hey it's not worth buffing me, at this point in the rotation I don't do much damage, buff him" or "hey, can you wait for a GCD? At least you can get this CD inside the buff" or "I'll buff you at 1 minute and 40 and 3 minutes, get ready. While you at 2 minutes and 4".Except it still adds nothing because it's the exact same gameplay you'd have even when playing solo. You'd already hit Standard Finish on CD because it's your nuke. If it doesn't offer any priority conflict through that capacity to buff others, it isn't adding anything beyond your ability to keep up, which you've only reduced the reward for.
Furthermore, the better you buff and the more you keep up devilment, the more damage you do. This was the purpose of my example, to have a class that is effectively a buffer because it has to reason and adapt to the various comps.


Reply With Quote

