Quote Originally Posted by Llynethil View Post
Best example would be Bozja before everyone had the hp/dmg/healing buffs stacked up, but ofcourse it doesn't have to be a Bozja.

Extremes don't have nearly the longevity of Bozja or something similar to it, and DR and castrum had that perfect in between difficulty of not being casual, but not savage tier, you can't go brain off in them, but you don't need to be super dedicated to clear it neither.

The best thing they could have done for this in ew would have been criterion, they could have easily added a difficulty there that matches that, and match rewards to it, but instead we got .... well does anyone even play criterion?
Fair fair. I think that the game really suffers when we don't have a zone like bozja and eureka. Yeah sure some of the Eureka zones kind of sucked on launch but it was their first attempt and by the end it was really good. Bozja and Zadnor were better zones for doing content, but the war-like battlefield made for a visually boring area to explore which probably hindered a lot of people's enjoyment. Honest if Dawntrail has a zone like Bozja/Zadnor with a more interesting visual design scheme like Eureka had, I think we got ourselves a winner.