Quote Originally Posted by Llynethil View Post
Do you people also realise that because of the 2 min meta, they were able to create the raids and ultimates for ew, the ultimates being mechanically the most fun, interesting and hardest to date.

It's not the sole reason, but it's part of the reason those ultimates are so fantastic because they don't have to take into account the mess from before shb where for example a ninja would have to choose between using their cd or waiting to align it with the ones from others.

If they kept going with sb/hw system, none of these ultimates would be as complex and interesting in design at all and you people whould have whined about that instead.

Not only that but the 2min meta makes accessability to savage slightly better for midcore players (there's still too big a gap in difficulty though), who are the real ones who have suffered this expansion to begin with.

Raiders got all the usual savages, some of which were pretty tough aswell, the usual extremes and 2 ultimates this expansion, a lot of them having fantastic designs and some of them being the best too date in part thanks to 120s meta, so it DID work better than the old system.
I'm not totally sure to see how the 2min meta changed encounter design drastically tbh... At best, the thing I'm actually noticing is a malicious tendency to align nasty mechanics with 2min bursts (pinax, superchain, classical, caloric, etc etc...), which to me is just a manner of increasing difficulty artificially or at least used as a balancing tool for difficulty, moreso than what truly makes an encounter shine mechanically or in the fun department...

I also fail to see how it makes it more accessible since the requirements remain basically the exact same: press your buff buttons on cooldown, and burst on cooldown... Always has been.