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  1. #1
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    Without the need to align so many things it would leave room for more varied rotations that don't rely on bursting all at the same time to capitalize on common buffs.
    Though of course fight design has to account for that too.
    (1)

  2. #2
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Derio View Post
    I think removing the raid buffs would completely homonogize jobs even more. However I do want them removed and replaced with something else. The biggest problem is if you die or do anything wrong in the 2 minute meta we have right now you are completely thrown out of line with rotation and your damage tanks tremendously.

    I hope they remove it. But unless they have been working on it since 6.0 we can expect the same.
    What kind of magical system will allow dying to not completely destroy your rotation?
    It was the same with 3mins, it will be the same with any system that doesn't turn combat into lvl 50 levels of complexity which I guess is what some people want from this thread? 3 buttons and a 1 min CD, repeat?


    Can I get an in-depth and real example of these magical varied rotations that will fix everything?
    (6)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,015
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ZiraZ View Post
    Can I get an in-depth and real example of these magical varied rotations that will fix everything?
    ^

    "Literal nothingness would taste more flavorful than having this burger for the umpteenth time. Just imagine what new flavors could fill our mouths instead."

    /until_an_actual_substitution_is_given_I'd_imagine_nothing_would_taste_like_nothing
    (1)

  4. #4
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,126
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kalaam View Post
    Without the need to align so many things it would leave room for more varied rotations that don't rely on bursting all at the same time to capitalize on common buffs.
    Though of course fight design has to account for that too.
    Exactly the game is literally better without raid buffs design wise it would be way more free and have actually way more possibilities.
    Some buffs can stay like the ones you mentioned but in general I don't think 120 raidwide buffs add anything to the game they just take away from the game at this point.
    (1)