Quote Originally Posted by Ggwppino View Post
Yes and no. Having a button to press every 2 minutes isn't that complicated.
Clearly if the meta remains what it is, you will practically lose just one button and it is still a simplification.

In my opinion, to modernize the gameplay we should move away from the burst phases every 60/120 seconds. Or rather, have classes that have different functions for damage and non-force output with 1000+ potency. This is above all to free ourselves from the homogenization and stagnation of classes.
At this point it would be better to have a few classes specialized in buffs and that their gameplay is highly influenced by this and that their buffs weigh heavily on both their own and the party's rdps, rewarding both those who buff (using them at the right time and/or on the right player) and team play.
Yeah see this guy gets it. People that choose option 2, don't choose it because "oh just get rid of it and let it be that". Option 2 is chosen under the assumption that getting rid of the 2 minute meta will free up the job designers to do different things with each job. I wouldn't want them to just remove the raid buffs, I would want it with reworks to job kits to be more varied. That is a huge ask to ask for such sweeping changes, but really where else can we go with our jobs as they currently are? Gunbreaker alone can barely fit their burst skills into the burst window, and we want to add more? For fucks sake those guys are drowning in gcds and ogcds while shirking or provoking the boss. Are we just going to extend the buff timers so that everyone can fit everything? I'm sorry but that is lame.