Quote Originally Posted by Rychu View Post
The people that want it to stay the way it is are mad saying that raiders are ruining the fun for everyone else because missing a 2 minute burst in harder content fucks over a party in savage and ultimate.
???

All that depends on whether it's actually more fun, in the first place, to only have 2-minute raid buffs. If that's not the case, then regardless of the reason one may have for wanting a more diverse set of timings, it's not "ruining the fun for everyone else" to suggest a return to those more diverse timings...

The people that want it removed are mad that the people the 2 minute meta was made for aren't the ones that care about pressing their abilities on cooldown so everyone else has to deal with it.
We have no more reason to believe that the 2-minute meta was made for "the ones who don't care about pressing their abilities on cooldown" than for the players who simply didn't like having set comps forced onto them (having job A means job B gets barred because their CDs are out of sync) because they are the kinds of (sometimes unnecessary) optimization-prone players who tend to hit their abilities on cooldown (+/- specific nuance).

Or rather, logic would side with the latter group being the target, as the shift to the 2-minute meta increased the penalty for failing to align to raid buffs (at all) just as much as it decreased the ceiling of what minor raid buffs one can align themselves with through their bankable skills (Mirage Dive, Stardiver, gauge spenders, etc.).

Or if we want to absolutely keep them in the game because high damage numbers are pretty to look at, don't worry i get it. Let's just have our 2 minute raid buffs only affect ourselves and bump up the percentage to compensate. This makes both camps happy
That would more likely make neither side happy.