Quote Originally Posted by SargeTheSeagull View Post
Yes, it's another 2 minute raid buff thread. This horse has been beaten to death but I got a new whacking stick so why not. Someone brought this up on the xivdiscussion subreddit and it got my noggin joggin'. Let's say the devs leave this to a community vote. In 7.0 we get two options:
1. Raid buffs are put back on the cooldowns they had before EW.
2. Raid buffs are entirely removed. Anything that increases how much damage your party members deal, be it a buff on them or a debuff on the enemy, is gone.

Which would you pick and why?
I'm kind of mixed on this. Of course, I'll outline my thoughts here.

In my personal opinion, raid buffs should mostly be from support focused jobs (Dancer, Bard, etc), and any job not labeled such should not have any or have it as a part of its kit (think old Trick Attack, current Mug).

I do, however, see the benefits of having raid buffs as they were before, something that let us determine the best times to coordinate our bursts on a fight to fight basis. Which, if they were to keep this, I would take option 1 as I also like the idea of synchronizing raid buffs, just not as it is in its current state. If they insist that the 2-minute meta is the way moving forward, then option 2.