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  1. #9
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,966
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by SargeTheSeagull View Post
    Let's say the devs leave this to a community vote. In 7.0 we get two options:
    1. Raid buffs are put back on the cooldowns they had before EW.
    2. Raid buffs are entirely removed. Anything that increases how much damage your party members deal, be it a buff on them or a debuff on the enemy, is gone.

    Which would you pick and why?
    I'd take the first option. I like synchronizing buffs. I like wanting to be cognizant of those upcoming buffs' timings. I like the cumulative advantage of having no deaths and no desync-causing freakouts (in a way that extends beyond just Weakness/BoD and lost GCDs).

    The current state just feels a little too all-or-nothing, is all, such that I really couldn't give a damn about my banking resources except X seconds before each raid burst unless I have an AST in my party and I'm (likely to be seen as) the lead dps of my type (Melee or Ranged).

    That said, if it were on offer, I certainly wouldn't pass up a default UI raidbuffs-CD-slider bar or the like that'd make tracking those upcoming raidbuffs a little easier for everyone so that we don't fall back on the excuse that it's "just too hard" to track CDs separately of 60, 90, 120, and 150 seconds. (And maybe also the ability to further filter buff types onto however many status effect bars we choose.)
    (9)
    Last edited by Shurrikhan; 10-17-2023 at 11:21 AM.