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  1. #10
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,098
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    People saying that the old raid buffs were any better may be suffering from a severe case of rose tinted glasses. It didn't change anything at all in how one played their job: you pressed raid buffs on time, and tried not to drift, because that's what was most optimal mathematically anyway.

    Quote Originally Posted by Llynethil View Post
    Read the IGN interview with Yoshi from a week ago or so, he basically said that players around the world were tired of the way raidbuffs worked before shb, then changed it to the 2min meta because majority of people asked for it, which in turn allowed them to make ew ultimates and some savage fights so crazy mechanically.

    Maybe you don't like it, but majority of people did want this.
    If that's what Yoshi and SE actually understood, I think they understood completely wrong. People were unhappy about very specific jobs that were designed around extremely odd timings, notably a lot of tanks on 90s patterns, which didn't really lent themselves well to 60s based buffs (1min, 2min, 3min).

    There is a literal highway between realigning 90s burst into 60s or 120s timings, and making everything, bursts and raid buffs, 120s.
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    Last edited by Valence; 10-23-2023 at 10:01 PM.