
Originally Posted by
Llynethil
Do you people also realise that because of the 2 min meta, they were able to create the raids and ultimates for ew, the ultimates being mechanically the most fun, interesting and hardest to date.
It's not the sole reason, but it's part of the reason those ultimates are so fantastic because they don't have to take into account the mess from before shb where for example a ninja would have to choose between using their cd or waiting to align it with the ones from others.
If they kept going with sb/hw system, none of these ultimates would be as complex and interesting in design at all and you people whould have whined about that instead.
Not only that but the 2min meta makes accessability to savage slightly better for midcore players (there's still too big a gap in difficulty though), who are the real ones who have suffered this expansion to begin with.
Raiders got all the usual savages, some of which were pretty tough aswell, the usual extremes and 2 ultimates this expansion, a lot of them having fantastic designs and some of them being the best too date in part thanks to 120s meta, so it DID work better than the old system.
It could be improved sure, but not before they add some serious midcore content first, hardcore raiders had their fill this expansion, there's 0 question about that.
And people complaining about homogenization, check job balance now vs hw ... yeah again it works better then what we had before.
You may not like it, but hard fact is jobs are prob the most balanced right now then ever (rdm needs a little love, but it's nowhere near an outlier like in previous expansion weakest jobs).