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  1. #1
    Player Orinori's Avatar
    Join Date
    Dec 2022
    Posts
    55
    Character
    Eden Luminas
    World
    Malboro
    Main Class
    Miner Lv 90
    Quote Originally Posted by RaideDuku View Post
    FFXIV: We want to be able to gear faster!
    SE: OK, fine. For a start we'll make relics just take 1500 mid grade tomes to complete each step. That will make it so people can get multiple jobs their weapons quickly.
    FFXIV player base: No, not like that.

    Seriously, make up your godsdamned minds.
    You don't understand this game at all lmao.

    Relic weapons are not BiS, nor have they ever been BiS, other than for the final few months of an expansion.
    Those 1,500 tomes is not what we're talking about lmfao, everyone is clearly talking about lockouts.
    (8)

  2. #2
    Player
    Azlith's Avatar
    Join Date
    Dec 2022
    Posts
    67
    Character
    Nightshala Frostmane
    World
    Adamantoise
    Main Class
    Samurai Lv 100
    I've got this sinking feeling that pretty much all of the people opposed to faster gearing are people who don't actually try to gear more than one job (in separate armor classes) if even that.
    (1)

  3. #3
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Azlith View Post
    I've got this sinking feeling that pretty much all of the people opposed to faster gearing are people who don't actually try to gear more than one job (in separate armor classes) if even that.
    You're feeling is basically correct. Collecting different styles of gear is what should take time more than getting to max iLvL for the patch, especially with how certain roles need completely different sets of gear.

    All the people I'm reading in this thread seem to completely ignore the stat crunch and how it changed basically everything. Those arguments about overgearing had way more merit in shadowbringers, but with how it works now, time to kill does not improve anywhere near as much per point.
    (2)
    Last edited by Colt47; 10-21-2023 at 06:45 AM.